Serious Game Simulation and Comics in School Students

NCT ID: NCT06279702

Last Updated: 2024-02-28

Study Results

Results pending

The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.

Basic Information

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Recruitment Status

ACTIVE_NOT_RECRUITING

Clinical Phase

NA

Total Enrollment

54 participants

Study Classification

INTERVENTIONAL

Study Start Date

2023-07-19

Study Completion Date

2025-07-19

Brief Summary

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The aim of the study is to determine the effect of first aid training for injuries given to secondary school students through serious game simulation and comic books on knowledge, skills and motivation.

Hypotheses:

H1: First aid training given through simulation applications affects the level of knowledge.

H2: First aid training given through simulation applications affects the skill level.

H3: First aid training given with simulation application affects motivation.

H4: First aid training given with comics affects the level of knowledge.

H5: First aid training given with comic books affects the skill level.

H6: First aid training given with comics affects motivation.

METHOD: The research will be conducted as a randomized controlled experimental study with a pre-test-post-test design with children studying in the 5th and 6th grades of schools in the central district of Aksaray. One group will be given first aid training for injuries prepared with serious games, the other group will be given first aid training for injuries prepared with comic books. No intervention will be made to the control group. Serious game scenario software prepared based on the literature will be integrated into the computer. Appropriate statistics will be made after the research by applying the prepared data collection tools. With this research, the gap in the literature will be filled, children's first aid knowledge and skills in injuries will be increased, and school health nurses will be provided with up-to-date teaching material.

Detailed Description

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Accidents are one of the leading causes of death in children and adults and threaten health on a global scale. Exposure is especially high during childhood. Lost human resources due to premature deaths and large health care costs due to disabled individuals impose a serious burden on countries. This burden puts the growth rate, welfare, and productivity of countries at risk. First aid is provided throughout the country to prevent the development of such risks.

The practices must be carried out actively. The long-term impact of first aid interventions based on knowledge and skills is proportional to the training provided. For training to be effective and permanent, it may be more effective to use materials/methods brought by developing technology. It is thought that first aid training given through serious game simulation will also be effective. These serious games, accessed via computers, will provide students with plenty of experience with both ease of use and repetitive practice. It is known that emergencies requiring first aid can cause panic. Being calm when responding to an injured person can only be improved through experience. A realistic virtual environment designed with serious games can be effective in gaining experience. The designed serious game simulation teaching material can be applied in all schools across the country. First aid can also be prepared for all issues other than injuries. Thus, a teaching material that can affect large audiences will be developed.

The research will be conducted as a randomized controlled experimental study with a pre-test post-test design.

The research will be conducted with children studying in the 5th and 6th grades of schools in the central district of Aksaray, affiliated with the Ministry of National Education (MEB) of the Republic of Turkey.

The population of the research consists of 21,343 (public + private) children studying in primary (secondary) institutions in Aksaray. Of these students, 5440 students are in the 5th grade and 5277 students are in the 6th grade.

In the research, with statistical support, the sample size was used using G\*Power 3.1.9.7, the power of the study was calculated as 95% confidence level, the effect size was 0.25, the alpha value was 0.05, and the sample number was 54 (simulation group 18, comic book group 18, control group 18) students.

Conditions

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First Aid

Study Design

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Allocation Method

RANDOMIZED

Intervention Model

PARALLEL

serious game and comics
Primary Study Purpose

PREVENTION

Blinding Strategy

DOUBLE

Participants Outcome Assessors

Study Groups

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simulation group

Students will be asked to perform first aid in the "First Aid Training for Injuries Serious Game Simulation Scenario without any first aid training and to fill in the data collection tools integrated into the game. Correct approach training to the injured will be given through "First Aid in Injuries Training Serious Game Simulation Scenario CORRECT PRACTICES TRAINING integrated into the serious game. Upon completion of the training, the next step will be free work time. Students will be able to play as many games as they want.

Group Type EXPERIMENTAL

SERIOUS GAME

Intervention Type OTHER

Students will play serious game that about first aid.

Comic Group

Students will be given First Aid Training in Injuries, prepared in the form of a comic book.

Group Type EXPERIMENTAL

COMICS

Intervention Type OTHER

students will learn comics that about first aid.

other

Training will not be provided within the scope of serious games and with comic books.

Group Type NO_INTERVENTION

No interventions assigned to this group

Interventions

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SERIOUS GAME

Students will play serious game that about first aid.

Intervention Type OTHER

COMICS

students will learn comics that about first aid.

Intervention Type OTHER

Eligibility Criteria

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Inclusion Criteria

* Secondary schools with computer laboratories,
* 5th and 6th-grade secondary school students whose families gave permission and volunteered to participate in the research,
* Not an inclusion student,
* No physical or mental disability or limb loss,
* Able to understand, speak, and write Turkish,
* Students who have not taken courses on first aid.

Exclusion Criteria

* Students who have not completed all stages of the education program,
* Students whose parents or themselves wish to withdraw from the study will be removed from the study groups.
Minimum Eligible Age

9 Years

Maximum Eligible Age

12 Years

Eligible Sex

ALL

Accepts Healthy Volunteers

Yes

Sponsors

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TC Erciyes University

OTHER

Sponsor Role lead

Responsible Party

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Ozlem Calisir

Principal Investigator

Responsibility Role PRINCIPAL_INVESTIGATOR

Principal Investigators

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Özlem Çalışır, pHD

Role: PRINCIPAL_INVESTIGATOR

TC Erciyes University

Locations

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Özlem Çalışır

Aksaray, Center, Turkey (Türkiye)

Site Status

Countries

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Turkey (Türkiye)

Other Identifiers

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OCalisir

Identifier Type: -

Identifier Source: org_study_id

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