Efficacy of Digital Game Addiction Awareness Training for Parent
NCT ID: NCT06188117
Last Updated: 2024-06-04
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
NA
73 participants
INTERVENTIONAL
2024-01-05
2024-04-10
Brief Summary
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Detailed Description
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Considering the addiction of digital games, it is very important to raise awareness and awareness of both children and their parents in order to protect children from the risks of digital games and to ensure that they play the games they play in a controlled manner. One of the important methods of raising awareness is to provide training to individuals on the subject for which awareness is desired. In this regard, this research was planned to examine the effect of digital game addiction awareness training on creating and increasing awareness of digital game addiction in the parents of secondary school students.
Conditions
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Study Design
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RANDOMIZED
PARALLEL
PREVENTION
NONE
Study Groups
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Experimental Group
The 'Digital Game Addiction Awareness Training' program will be implemented in 2 sessions in 1 day for a total of 2 hours.
'Digital Game Addiction Awareness Training'
Experimental Group The 'Digital Game Addiction Awareness Training' program will be implemented in 2 sessions in 1 day for a total of 2 hours.
The training program will be implemented in line with the headings 'Digital Game Addiction Definition, Diagnostic Criteria, Frequency, Symptoms, Physical, Psychological and Social Problems Caused by Excessive Digital Game Playing, Recommendations for Parents to Prevent Digital Game Addiction'.
Control Group
The digital Game Addiction Awareness Training program will not be applied to parents in the control group.
No interventions assigned to this group
Interventions
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'Digital Game Addiction Awareness Training'
Experimental Group The 'Digital Game Addiction Awareness Training' program will be implemented in 2 sessions in 1 day for a total of 2 hours.
The training program will be implemented in line with the headings 'Digital Game Addiction Definition, Diagnostic Criteria, Frequency, Symptoms, Physical, Psychological and Social Problems Caused by Excessive Digital Game Playing, Recommendations for Parents to Prevent Digital Game Addiction'.
Eligibility Criteria
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Inclusion Criteria
* No auditory, visual, or mental problems that would affect communication
* Speaking and understanding Turkish at native level
Exclusion Criteria
* Having auditory, visual, or mental problems that would affect communication
* Not speaking and understanding Turkish at native level
18 Years
43 Years
ALL
Yes
Sponsors
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Maltepe University
OTHER
Responsible Party
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Zeynep Erkut
Assistant Professor, PhD
Principal Investigators
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Emine Ekici, PhD
Role: PRINCIPAL_INVESTIGATOR
Maltepe University
Zeynep Aközlü, MSc
Role: PRINCIPAL_INVESTIGATOR
Maltepe University
Locations
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Maltepe University
Istanbul, , Turkey (Türkiye)
Countries
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Other Identifiers
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2023/16-02
Identifier Type: -
Identifier Source: org_study_id
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