The Effect of Therapeutic Play on Children's Pain and Fear and Parents and Students' Satisfaction Levels
NCT ID: NCT06593002
Last Updated: 2024-09-19
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
NA
64 participants
INTERVENTIONAL
2022-04-15
2022-12-15
Brief Summary
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Detailed Description
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Conditions
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Study Design
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RANDOMIZED
PARALLEL
Children and Parents: G\*Power 3.1.9.6. program was used to calculate the sample size of the study. According to the a priori power analysis of the study with one-way hypothesis, 0.634 effect size, 0.05 significance level, and 0.80 power; it was determined that including a total of 64 (Experiment: 32 children + parents, Control: 32 children + parents) children in the study would provide a sufficient sample size.
Nursing students: No sample calculation method was used, and all students who wanted to make therapeutic toys and play games with their patients were included in the study. 141 students who wanted to participate in the study out of a total of 178 students taking the course were included in the study.
SUPPORTIVE_CARE
SINGLE
Study Groups
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Experimental: Therapeutic play
Children in the experimental group received a therapeutic video game intervention in addition to the pre-treatment routine.
Therapeutic play
The children in the experimental group were given a therapeutic toy designed for them by the student nurse half an hour before the treatment, the toy and game were introduced, and they were allowed to play with this toy for half an hour, accompanied by the student nurse.
Control group
Children in the control group underwent routine clinical practice. No other intervention was performed.
No interventions assigned to this group
Interventions
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Therapeutic play
The children in the experimental group were given a therapeutic toy designed for them by the student nurse half an hour before the treatment, the toy and game were introduced, and they were allowed to play with this toy for half an hour, accompanied by the student nurse.
Eligibility Criteria
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Inclusion Criteria
* Having at least two days of inpatient treatment in the hospital (to gain experience with medication administration)
* Being accompanied by a parent
* Having one invasive drug treatment ordered by a doctor - Knowing and speaking Turkish
* Being willing to participate in the study
Exclusion Criteria
* Those who have undergone surgery,
* Those who do not have a companion with their mother,
* Children with neurological and psychological disorders and parents,
* Children who only receive oral medication (as the level of pain and fear related to treatment will be low)
3 Years
6 Years
ALL
No
Sponsors
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Selcuk University
OTHER
Responsible Party
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Sibel Küçükoğlu
Prof
Principal Investigators
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Sibel Küçükoğlu
Role: STUDY_DIRECTOR
Selcuk University
Locations
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Selcuk University
Konya, Selcuklu, Turkey (Türkiye)
Countries
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References
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Inan G, Inal S. The Impact of 3 Different Distraction Techniques on the Pain and Anxiety Levels of Children During Venipuncture: A Clinical Trial. Clin J Pain. 2019 Feb;35(2):140-147. doi: 10.1097/AJP.0000000000000666.
Gates M, Hartling L, Shulhan-Kilroy J, MacGregor T, Guitard S, Wingert A, Featherstone R, Vandermeer B, Poonai N, Kircher J, Perry S, Graham TAD, Scott SD, Ali S. Digital Technology Distraction for Acute Pain in Children: A Meta-analysis. Pediatrics. 2020 Feb;145(2):e20191139. doi: 10.1542/peds.2019-1139. Epub 2020 Jan 22.
Li WHC, Chung JOK, Ho KY, Kwok BMC. Play interventions to reduce anxiety and negative emotions in hospitalized children. BMC Pediatr. 2016 Mar 11;16:36. doi: 10.1186/s12887-016-0570-5.
Other Identifiers
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SelcukUni2525
Identifier Type: -
Identifier Source: org_study_id
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