Video Game Training on Intervention in Adult Airway Obstruction
NCT ID: NCT06843694
Last Updated: 2025-02-25
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
Get a concise snapshot of the trial, including recruitment status, study phase, enrollment targets, and key timeline milestones.
COMPLETED
NA
60 participants
INTERVENTIONAL
2024-02-02
2025-01-15
Brief Summary
Review the sponsor-provided synopsis that highlights what the study is about and why it is being conducted.
Rigor and reflexivity Triangulation and verification; Qualitative analysis was performed by the second author, the other two authors examined all stages of the analysis to achieve the highest data quality and tested and approved the analysis according to the accuracy of each other's notes. This stage ensured the reliability of the analysis and verified the coding of the data. With this method, the reliability of the research, the meticulousness, credibility, reliability, transferability and appropriateness of the collected data were tested.
In quantitative data; The data belonging to the participants in the study were analyzed using SPSS Statistics 20.0. Descriptive statistics (n, %) were given for categorical variables. Compliance with normal distribution was assessed with the "Kolmogrov-Smirnov test". In order to test whether the scores obtained from two unrelated samples of quantitative variables differed significantly from each other, the "independent sample t test" was applied for parametric testing. In the analysis of the data, "Chi-square analysis" was performed to see the differences of qualitative data according to groups. "Pearson correlation test" was applied to evaluate the relationship between knowledge and skill level scores. "Reliability Analysis" was performed to test the reliability of the scales.
Related Clinical Trials
Explore similar clinical trials based on study characteristics and research focus.
Caregivers Tracheal Aspiration Training
NCT05434442
The Effect of Video-Assisted and Game-Based Approaches on Basic Life Support Training
NCT06758180
The Effect of Escape Room Method in Nursing Process Teaching
NCT07143643
The Effect Of Video Based Teaching On Tracheostomy Skills
NCT04294173
Virtual Game Simulation and Virtual Reality-Based Learning
NCT07237646
Detailed Description
Dive into the extended narrative that explains the scientific background, objectives, and procedures in greater depth.
Conditions
See the medical conditions and disease areas that this research is targeting or investigating.
Study Design
Understand how the trial is structured, including allocation methods, masking strategies, primary purpose, and other design elements.
NA
PARALLEL
SUPPORTIVE_CARE
DOUBLE
Study Groups
Review each arm or cohort in the study, along with the interventions and objectives associated with them.
Video Game
The students in the video game group will be given training. The students in this group (n=30) will be divided into 4 groups and there will be 5 students in each group. The students will be given training about the Video Game (Lifesaver) by the researcher beforehand. The Video Game (Lifesaver-Cankurtaran); is a free video game developed by the Resuscitation Council in English. It can be downloaded for free from the Google Play Store on a computer, phone or tablet.
video game
The students in the video game group will be given training. The students in this group (n=30) will be divided into 4 groups and each group will have 5 students. The students will be given training about the Video Game (Lifesaver) by the researcher beforehand. The Video Game (Lifesaver-Cankurtaran); is a free video game developed by the Resuscitation Council in English.
Control group
A pre-test will be administered to each participant to test their knowledge of providing care to an adult with airway obstruction. A researcher who is blind to the student group will distribute the pre-test questionnaires (Personal Information Form, Adult Airway Obstruction Prevention and Management Information Form, Adult Airway Obstruction Prevention and Management Skills Form) to the participants and ensure that they are filled out. One week after the pre-test, both groups will be trained in a first and emergency aid course on the same day. The content of the training will be the same for both groups. The researcher (1) will provide a total of 90 minutes of training in the form of theoretical and classroom skills training. The researcher (2) will explain to the students in the intervention group how to download and use the video game. The control group will attend the course only once before the post-test.
No interventions assigned to this group
Interventions
Learn about the drugs, procedures, or behavioral strategies being tested and how they are applied within this trial.
video game
The students in the video game group will be given training. The students in this group (n=30) will be divided into 4 groups and each group will have 5 students. The students will be given training about the Video Game (Lifesaver) by the researcher beforehand. The Video Game (Lifesaver-Cankurtaran); is a free video game developed by the Resuscitation Council in English.
Eligibility Criteria
Check the participation requirements, including inclusion and exclusion rules, age limits, and whether healthy volunteers are accepted.
Inclusion Criteria
* Having taken an Internal Medicine and Surgical Nursing course,
* Not having previously received Adult Airway Obstruction Prevention and Management training,
* Not having any previous experience with video game-based learning in healthcare and not having problems with internet access.
Exclusion Criteria
ALL
Yes
Sponsors
Meet the organizations funding or collaborating on the study and learn about their roles.
Kahramanmaras Sutcu Imam University
OTHER
Responsible Party
Identify the individual or organization who holds primary responsibility for the study information submitted to regulators.
Di̇lek Soylu
Assistant Professor
Locations
Explore where the study is taking place and check the recruitment status at each participating site.
Afsin Health College
Afşin, Kahramanmaraş, Turkey (Türkiye)
Countries
Review the countries where the study has at least one active or historical site.
References
Explore related publications, articles, or registry entries linked to this study.
Miller GE. The assessment of clinical skills/competence/performance. Acad Med. 1990 Sep;65(9 Suppl):S63-7. doi: 10.1097/00001888-199009000-00045. No abstract available.
Chen PJ, Liou WK. The effects of an augmented reality application developed for paediatric first aid training on the knowledge and skill levels of nursing students: An experimental controlled study. Nurse Educ Today. 2023 Jan;120:105629. doi: 10.1016/j.nedt.2022.105629. Epub 2022 Nov 8.
Chen PJ, Liou WK. Development and Application of AR-Based Assessment System for Infant Airway Obstruction First Aid Training. Children (Basel). 2022 Oct 26;9(11):1622. doi: 10.3390/children9111622.
Behboudi F, Pouralizadeh M, Yeganeh MR, Roushan ZA. The effect of education using a mobile application on knowledge and decision of Iranian mothers about prevention of foreign body aspiration and to relieve choking in children: A quasi-experimental study. J Pediatr Nurs. 2022 Jan-Feb;62:e77-e83. doi: 10.1016/j.pedn.2021.07.007. Epub 2021 Jul 30.
Kim SJ, Shin H, Lee J, Kang S, Bartlett R. A smartphone application to educate undergraduate nursing students about providing care for infant airway obstruction. Nurse Educ Today. 2017 Jan;48:145-152. doi: 10.1016/j.nedt.2016.10.006. Epub 2016 Oct 25.
Other Identifiers
Review additional registry numbers or institutional identifiers associated with this trial.
2024/02
Identifier Type: -
Identifier Source: org_study_id
More Related Trials
Additional clinical trials that may be relevant based on similarity analysis.