Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
NA
32 participants
INTERVENTIONAL
2018-01-15
2019-01-15
Brief Summary
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The aim of the present study is to investigate the effect of the virtual reality application on muscle strength and fall in individuals with Alzheimer' Dementia (AD).
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Detailed Description
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Method: The study included a total of 32 volunteers between the ages of 65-80, with mild or moderate AD diagnosed. These individuals were divided into 2 groups as a training group and control group. The training group was trained with games from different categories such as balance and aerobic exercises with a Nintendo Wii virtual reality device 2 times a week for a period of 6 weeks, with 1 session lasting for 30 minutes. Mini-Mental State Test, Knee Extension Muscle Strength, Timed Up and Go Test, Tinetti Falls Efficacy Scale results of individuals were recorded in the evaluation.
Conditions
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Study Design
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RANDOMIZED
PARALLEL
TREATMENT
DOUBLE
Study Groups
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Nintendo Wii Virtual Reality Application In Older People With Alzheimer's Dementia
The study included a total of 32 volunteers between the ages of 65-80, who stayed in Karaman Ahmet Mete Nursing Home, Elderly Care and Rehabilitation Center, with mild or moderate Alzheimer's dementia diagnosed by a neurologist. As a result of the power analysis, it was calculated that at least 16 individuals could be included in each group (at least 32 individuals in total). Randomization was performed by the sealed-envelope method. According to this method, 4 females and 12 males were determined to be in the control group, while 5 females and 11 males were determined to be in the training group.
The evaluation was completed before the intervention. The same evaluation was conducted after 6 weeks.
The training group was trained with games from different categories such as balance and aerobic exercises with a Nintendo Wii virtual reality device 2 times a week for a period of 6 weeks, with 1 session lasting for 30 minutes, and each patient was trained with the same games.
Nintendo Wii Virtual Reality Application
The training group was trained with games from different categories such as balance and aerobic exercises with a Nintendo Wii virtual reality device 2 times a week for a period of 6 weeks, with 1 session lasting for 30 minutes.
Older People With Alzheimer's Dementia
In the control group, no application was performed during this period, and routine medical treatments were continued. The training group was evaluated before and after the training, while the control group was re-evaluated at the end of the 6th week after the first evaluation. After the study was completed, the volunteers from the control group were also given training.
No interventions assigned to this group
Interventions
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Nintendo Wii Virtual Reality Application
The training group was trained with games from different categories such as balance and aerobic exercises with a Nintendo Wii virtual reality device 2 times a week for a period of 6 weeks, with 1 session lasting for 30 minutes.
Eligibility Criteria
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Inclusion Criteria
* who did not have any difficulty or problems in communicating,
* who did not have any neurological diseases that disrupt balance and coordination such as a cerebrovascular event, Parkinson's disease, Multiple Sclerosis, and neurological disorder,
* who obtained a score of 18 - 24 points in the Mini-Mental State Test (MMST)
Exclusion Criteria
* Those who could not be contacted during the follow-up period or who did not participate in the training session, those who experienced cardiac and cerebrovascular events, endocrine disorders, fluid-electrolyte imbalance and infection,
* Those with malignancy and those who received chemotherapy and radiotherapy that causes malignancy, delirium or depression and malignant sensory loss (those with the Semmes-Weinstein monofilament thickness of 4.56 and above),
* Those with a lower or upper extremity amputation at any level
65 Years
80 Years
ALL
No
Sponsors
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Kırıkkale University
OTHER
Responsible Party
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Meral SERTEL
Kırıkkale University
Principal Investigators
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Konya Karaman Ahmet Mete Nursing Home
Role: PRINCIPAL_INVESTIGATOR
Karaman Ahmet Mete Nursing Home. Konya in Turkey
Locations
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Karaman Ahmet Mete Nursing Home
Konya, , Turkey (Türkiye)
Countries
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Provided Documents
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Document Type: Study Protocol, Statistical Analysis Plan, and Informed Consent Form
Other Identifiers
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Kırıkkale University
Identifier Type: OTHER
Identifier Source: secondary_id
Karamanoğlu Mehmet Bey U
Identifier Type: -
Identifier Source: org_study_id
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