Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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UNKNOWN
NA
42 participants
INTERVENTIONAL
2024-01-01
2024-06-01
Brief Summary
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Detailed Description
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The forty-two participants will be recruited and divided into three equal groups randomly. The group 1(n=14) will perform group-based virtual reality training and group 2(n=14) will receive individual virtual reality training for 45-minutes, twice a week for eight weeks. The third group group 3(n=14) will determined as the control group and they will continue their routine daily activities. Primary outcome measure will be Barthel Index of Activities of Daily Living. Secondary outcome measures will be Physical Activity Scale for the Elderly (PASE), Timed Up and Go (TUG) test, Single Leg Stance Test (SLST), Six Minute Walk Test, Geriatric Depression Scale (GDS), Physical Activity Enjoyment Scale (Paces).
Conditions
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Study Design
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RANDOMIZED
PARALLEL
TREATMENT
SINGLE
Study Groups
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Group- based virtual reality training
Individuals in this arm will be received intervention protocol of group- based virtual reality training program in which total 16-sessions were given for twice a week for eight weeks for 45-minutes.
virtual reality
14 elderly participants receive intervention protocol of group- based virtual reality training program (XBOX Kinect games: Your Shape: Fitness Evolved) in which total 16-sessions were given for twice a week for eight weeks for 45-minutes.
Individual virtual reality training
Individuals in this arm will be received intervention protocol of individual virtual reality training program in which total 16-sessions were given for twice a week for eight weeks for 45-minutes.
Virtual reality
14 elderly participants receive intervention protocol of individual virtual reality training program (XBOX Kinect games: Your Shape: Fitness Evolved) in which total 16-sessions were given for twice a week for eight weeks for 45-minutes.
Control group
Individuals in this arm will continue their routine daily activities.
No interventions assigned to this group
Interventions
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virtual reality
14 elderly participants receive intervention protocol of group- based virtual reality training program (XBOX Kinect games: Your Shape: Fitness Evolved) in which total 16-sessions were given for twice a week for eight weeks for 45-minutes.
Virtual reality
14 elderly participants receive intervention protocol of individual virtual reality training program (XBOX Kinect games: Your Shape: Fitness Evolved) in which total 16-sessions were given for twice a week for eight weeks for 45-minutes.
Eligibility Criteria
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Inclusion Criteria
* can ambulate independently
Exclusion Criteria
* elderly individuals who are unable to understand the treatment protocol.
* elderly individuals who are suffering from any kind of visual, auditory and neural or vestibular system disorders.
* History of surgery in the last 6 months
65 Years
ALL
Yes
Sponsors
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Eskisehir Osmangazi University
OTHER
Responsible Party
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Oznur Fidan
Principal investigator
Locations
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Osmangazi University
Eskişehir, , Turkey (Türkiye)
Countries
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Facility Contacts
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Other Identifiers
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Gazi University
Identifier Type: -
Identifier Source: org_study_id
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