Use of Virtual Reality Games for the Treatment of Balance and Reducing the Occurrence of Falls in Patients After Stroke
NCT ID: NCT02475083
Last Updated: 2015-06-18
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
NA
30 participants
INTERVENTIONAL
2014-01-31
2014-12-31
Brief Summary
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Detailed Description
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Conditions
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Study Design
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RANDOMIZED
PARALLEL
TREATMENT
SINGLE
Study Groups
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Virtual Reality Group
Rehabilitation with virtual reality using games with balance training goal.
Virtual Reality
Rehabilitation with virtual reality, using Football games, Boxe, Bambolê and Tennis.
Conventional
Stretching exercises in limbs, trunk mobilization in the three planes, balance training in standing position, training of balance reactions and gait training.
Conventional Group
Conventional physiotherapy with exercises for balance training.
Conventional
Stretching exercises in limbs, trunk mobilization in the three planes, balance training in standing position, training of balance reactions and gait training.
Interventions
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Virtual Reality
Rehabilitation with virtual reality, using Football games, Boxe, Bambolê and Tennis.
Conventional
Stretching exercises in limbs, trunk mobilization in the three planes, balance training in standing position, training of balance reactions and gait training.
Eligibility Criteria
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Inclusion Criteria
Exclusion Criteria
18 Years
65 Years
ALL
No
Sponsors
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Pedreira, Érika, M.D.
INDIV
Responsible Party
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Érika Pedreira
M.D.
Principal Investigators
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Erika Fonseca
Role: PRINCIPAL_INVESTIGATOR
Pedreira, Érika, M.D.
Other Identifiers
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EP-13-RV
Identifier Type: -
Identifier Source: org_study_id
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