Video-game Based Therapy in Cerebral Palsy

NCT ID: NCT05846542

Last Updated: 2024-04-19

Study Results

Results pending

The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.

Basic Information

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Recruitment Status

COMPLETED

Clinical Phase

NA

Total Enrollment

30 participants

Study Classification

INTERVENTIONAL

Study Start Date

2023-04-25

Study Completion Date

2023-10-15

Brief Summary

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The video-based therapy applications; will be applied in a non-three-dimensional (with desktop screen) way. In this application, there are different types of exercise programs that will work the upper extremity movements. The video-based therapy applications will be applied to individuals with Cerebral Palsy (CP) who will be included in the study with the Xbox Kinect 3600 (Microsoft, Washington, USA) device.

This study was planned to examine the effect of video-based therapy on upper extremity selective motor control and proprioception in individuals with Cerebral Palsy.

Detailed Description

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Spastic CP will be participate the study between the ages of 4 and 18 years. Children's classified with GMFCS and MACS. The eligible participants will be allocated two groups, including video-game based therapy group and conventional physiotherapy control group. All the assessments will be performed before and after the therapy in the 8-week therapy groups.The control group individuals will be given a conventional physiotherapy two days per week for a total of 8 weeks (conventional physiotherapy session will last 45 minutes). The video-game based therapy group will receive a conventional physiotherapy and video-game based therapy, two days a week for a total of 8 weeks (15 minutes conventional physiotherapy session+30 minutes video-game based therapy). All sessions will be performed in the clinic with the specialist physiotherapist.

Conditions

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Cerebral Palsy

Study Design

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Allocation Method

RANDOMIZED

Intervention Model

PARALLEL

Primary Study Purpose

TREATMENT

Blinding Strategy

SINGLE

Outcome Assessors

Study Groups

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Video-game based therapy group

The video-game based therapy group will receive a conventional physiotherapy and video-game based therapy, two days a week for a total of 8 weeks (15 minutes conventional physiotherapy session+30 minutes video-game based therapy).

Group Type EXPERIMENTAL

Video-game based therapy

Intervention Type OTHER

Video-game based therapy will be designed for the individual basis for the upper extremity.

Conventional physiotherapy

Intervention Type OTHER

Conventional physiotherapy within a specific program

Conventional physiotherapy group

The conventional physiotherapy group individuals will be given a conventional physiotherapy two days per week for a total of 8 weeks (conventional physiotherapy session will last 45 minutes).

Group Type ACTIVE_COMPARATOR

Conventional physiotherapy

Intervention Type OTHER

Conventional physiotherapy within a specific program

Interventions

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Video-game based therapy

Video-game based therapy will be designed for the individual basis for the upper extremity.

Intervention Type OTHER

Conventional physiotherapy

Conventional physiotherapy within a specific program

Intervention Type OTHER

Eligibility Criteria

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Inclusion Criteria

* Diagnosis of Cerebral Palsy voluntary participation,
* Age between 4-18 years
* GMFCS Level I-II-III
* MACS Level I-II-III

Exclusion Criteria

* Not voluntary to participate in the research,
* Botox in the last 6 months,
* Upper limb or spine surgeries in the last 6 months
Minimum Eligible Age

4 Years

Maximum Eligible Age

18 Years

Eligible Sex

ALL

Accepts Healthy Volunteers

No

Sponsors

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Gaziantep Islam Science and Technology University

OTHER

Sponsor Role lead

Responsible Party

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Demet GÖZAÇAN KARABULUT

Assistant Professor

Responsibility Role PRINCIPAL_INVESTIGATOR

Principal Investigators

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Demet Gözaçan Karabulut

Role: STUDY_DIRECTOR

Gaziantep Islam Science and Technology University

Locations

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Demet Gözaçan Karabulut

Gaziantep, None Selected, Turkey (Türkiye)

Site Status

Countries

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Turkey (Türkiye)

Other Identifiers

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GIBTU-FTR-DGK-3

Identifier Type: -

Identifier Source: org_study_id

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