Comparison of the Effects of the Education Given to Nursing Students by Gamification Method and Flipped Learning Method on the Level of Participation, Attitude, Interest and Motivation

NCT ID: NCT05711420

Last Updated: 2023-10-27

Study Results

Results pending

The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.

Basic Information

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Recruitment Status

COMPLETED

Clinical Phase

NA

Total Enrollment

90 participants

Study Classification

INTERVENTIONAL

Study Start Date

2022-10-18

Study Completion Date

2023-01-15

Brief Summary

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In this study, it is aimed to compare the effects of the education given to nursing students with the gamification method and the flipped learning method on the level of participation, attitude, interest and motivation.

The research was conducted as a randomized controlled experimental study. The study population consisted of 110 student between October 2022 and January 2023, and the sample of the research consisted of 90 individuals selected from the population using the improbable random sampling method. "Descriptive Feature Form," "Teaching Material Motivation Scale," "Course Interest Scale", Attitude Scale Towards Learning and ''absence charts'' were used to collect data.

In the analysis of data; percentile distribution, chi-square, Fisher- Exact test, t-test in independent groups, Repeated Measures ANOVA Test, One Way ANOVA test, and post hoc analyzes (Bonferroni, Games Howell) were used.

Detailed Description

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Conditions

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Educational Problems

Study Design

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Allocation Method

RANDOMIZED

Intervention Model

PARALLEL

Primary Study Purpose

PREVENTION

Blinding Strategy

SINGLE

Participants

Study Groups

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Gamification method group

The group to be trained by gamification method; A gamification application was made every week. Points are given in the table prepared for those who are successful in weekly participation in gamification, coming to the lesson with their homework done, participating in the discussions in the lesson, and in the evaluation at the end of the lesson. Every week, the winner was given a gift. At the end of the lesson, the points in the headings of "Leaderboard", "Badge" and "Status", which are the elements of the gamification method, were added weekly. And in the last week, a meeting was held with the students according to all scores and a post-test was applied.

Group Type EXPERIMENTAL

Gamification method group

Intervention Type BEHAVIORAL

Gamification method group

Flipped learning group

Before the study, videos were found each week that lecture on the relevant subject, videos were shot on the subject, and the videos were transferred to the students via a platform. At the end of each video, they were told to complete the homework on the subject and come to the lesson.

In the lesson, the lesson was processed with activities according to the videos.

Group Type EXPERIMENTAL

Flipped learning group

Intervention Type BEHAVIORAL

Flipped learning group

Control group

Lessons were taught with traditional learning method.

Group Type NO_INTERVENTION

No interventions assigned to this group

Interventions

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Gamification method group

Gamification method group

Intervention Type BEHAVIORAL

Flipped learning group

Flipped learning group

Intervention Type BEHAVIORAL

Eligibility Criteria

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Inclusion Criteria

* To be a student,
* 18 years and older
* Volunteer

Exclusion Criteria

* Students who are not required to attend the course are not included.
Minimum Eligible Age

18 Years

Eligible Sex

ALL

Accepts Healthy Volunteers

Yes

Sponsors

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Sakarya University

OTHER

Sponsor Role lead

Responsible Party

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Metin Yildiz

Nurse (Asst.Prof.Dr.)

Responsibility Role PRINCIPAL_INVESTIGATOR

Principal Investigators

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Metin YILDIZ, Asst.Prof.Dr.

Role: PRINCIPAL_INVESTIGATOR

Sakarya University

Locations

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Sakarya University

Sakarya, , Turkey (Türkiye)

Site Status

Countries

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Turkey (Türkiye)

References

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Keller, J.M. (2010). Motivational design for learning and performance: The ARCS Model approach. New York, NY: Springer.

Reference Type BACKGROUND

Dinçer, S., & Doğanay, A. (2016). Öğretim materyali'ne ilişkin motivasyon ölçeği (ÖMMÖ) Türkçe uyarlama çalışması. İlköğretim Online, 15(4).

Reference Type BACKGROUND

Mazer, J., P. (2013). Validity of the Student Interest and Engagement Scales: Associations with student learning outcomes. Communication Studies, 64, 125-140.

Reference Type BACKGROUND

Akın, A., Uğur, E., &; Akın, Ü. (2015). Derse İlgi Ölçeğinin Türkçe Formu: Geçerlik ve güvenirlik çalışması. K. U. Kastamonu Eğitim Dergisi 23 (4), 1467-1476.

Reference Type BACKGROUND

ÇETİN, Ş., & ÇETİN, F. (2019). Öğrenmeye yönelik tutum ölçeği (ÖYTÖ) geliştirme çalışması. Türk Eğitim Bilimleri Dergisi, 17(1), 140-157.

Reference Type BACKGROUND

Other Identifiers

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SakaryaU-metinyildiz-002

Identifier Type: -

Identifier Source: org_study_id

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