Virtual Leisure - Virtual Reality Delivered Recreation at a Closed Psychiatric Ward

NCT ID: NCT05654740

Last Updated: 2023-05-03

Study Results

Results pending

The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.

Basic Information

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Recruitment Status

UNKNOWN

Clinical Phase

NA

Total Enrollment

124 participants

Study Classification

INTERVENTIONAL

Study Start Date

2023-01-01

Study Completion Date

2024-12-31

Brief Summary

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Background: The environment at a psychiatric in-patient ward can lead to emotional distress and behavioral deviations in vulnerable individuals potentially resulting in conflicts, increased use of need-based medication and coercive actions, along with low satisfaction with treatment. To accommodate these challenges recreational and entertaining interventions are generally recommended. The tested interventions have, however, shown varying effects and often demand a high degree of planning and staff involvement while also being difficult to adapt to individual needs. Virtual Reality (VR) may help overcome these challenges.

Methods: The study is a clinical trial, employing a mixed-methods design, enrolling 124 patients hospitalized at one closed psychiatric ward in the capital region of Denmark. All patients will be offered VR based stress reduction (e.g., mindfulness/relaxation techniques), entertainment, and distraction regularly during their hospitalization. Feasibility and acceptability will be explored with qualitative interviews supplemented with repeated non-participants observations and focus groups. The effect of the intervention will be assessed by comparing quantitative outcomes (e.g., coercion, need-based medication, and perceived stress) for a 12-month period with VR experiences available to a 12-month period without VR experiences available.

Discussion: It is of significant interest to find non-intrusive interventions with minimal side-effects that may provide an alternative to pharmacological interventions and coercive actions in mental health services. If the VR intervention is found to be feasible and acceptable a larger study can be initiated and if found to be effective in a psychiatric in-patient setting, it can be scaled for use in psychiatric treatment facilities in general where it may benefit a large group of patients.

Detailed Description

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Conditions

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Psychiatric Hospitalization

Study Design

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Allocation Method

NON_RANDOMIZED

Intervention Model

SEQUENTIAL

We will compare outcomes for a 12-month period where all patients are offered Virtual Reality experiences regularly to outcomes for a 12-month period with no availability of Virtual Reality experiences in one specified closed psychiatric ward.
Primary Study Purpose

TREATMENT

Blinding Strategy

NONE

Study Groups

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Virtual Reality experiences

Virtual Reality experiences are offered regularly

Group Type EXPERIMENTAL

Virtual Reality Experiences

Intervention Type DEVICE

Virtual Reality experiences including stress reduction, distraction and entertainment

No Virtual Reality

Virtual Reality experiences are not offered

Group Type NO_INTERVENTION

No interventions assigned to this group

Interventions

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Virtual Reality Experiences

Virtual Reality experiences including stress reduction, distraction and entertainment

Intervention Type DEVICE

Eligibility Criteria

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Inclusion Criteria

* Admitted to a closed psychiatric ward
* Ability to give informed consent

Exclusion Criteria

* Significantly impaired vision hindering engagement in Virtual Reality experiences
Minimum Eligible Age

18 Years

Maximum Eligible Age

100 Years

Eligible Sex

ALL

Accepts Healthy Volunteers

No

Sponsors

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Mental Health Services in the Capital Region, Denmark

OTHER

Sponsor Role lead

Responsible Party

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Responsibility Role SPONSOR

Principal Investigators

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Lars Clemmensen, PhD

Role: PRINCIPAL_INVESTIGATOR

Psykiatrisk Center København

Locations

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Mental Health Centre Copenhagen

Copenhagen, , Denmark

Site Status RECRUITING

Countries

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Denmark

Central Contacts

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Lars Clemmensen, PhD

Role: CONTACT

Louise B Glenthøj, PhD

Role: CONTACT

References

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Clemmensen L, Jorgensen G, Gundersen KB, Smith LC, Midtgaard J, Bouchard S, Thomsen CP, Turgut L, Glenthoj LB. Study protocol for virtual leisure investigating the effect of virtual reality-delivered stress reduction, entertainment and distraction on the use of coercion and need-based medication and patient satisfaction at a closed psychiatric intensive care unit - a mixed-methods pilot clinical trial. BMJ Open. 2023 Sep 22;13(9):e070566. doi: 10.1136/bmjopen-2022-070566.

Reference Type DERIVED
PMID: 37739476 (View on PubMed)

Other Identifiers

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1000

Identifier Type: -

Identifier Source: org_study_id

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