Efficacy of Exercise Videogames for Physical Activity Adoption and Maintenance
NCT ID: NCT03298919
Last Updated: 2019-04-25
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
Get a concise snapshot of the trial, including recruitment status, study phase, enrollment targets, and key timeline milestones.
COMPLETED
NA
283 participants
INTERVENTIONAL
2012-09-01
2017-09-30
Brief Summary
Review the sponsor-provided synopsis that highlights what the study is about and why it is being conducted.
Related Clinical Trials
Explore similar clinical trials based on study characteristics and research focus.
Exergaming for Better Physical Fitness
NCT04112329
Physical Activity Promotion in Children Using a Novel Smartphone Game: A Pilot Randomized Controlled Trial
NCT04593199
Individualized Motivational Print Materials to Encourage More Physical Activity
NCT00367029
Can Gaming Get You Fit? A High-Intensity Exergaming Intervention in Adults
NCT03513380
Gaming and Training Combined to Help Adolescents Get More Physically Active
NCT03663699
Detailed Description
Dive into the extended narrative that explains the scientific background, objectives, and procedures in greater depth.
Conditions
See the medical conditions and disease areas that this research is targeting or investigating.
Study Design
Understand how the trial is structured, including allocation methods, masking strategies, primary purpose, and other design elements.
RANDOMIZED
PARALLEL
TREATMENT
SINGLE
Study Groups
Review each arm or cohort in the study, along with the interventions and objectives associated with them.
Exercise Videogames
Exercise videogames 3 times weekly for 12 weeks followed by 6 months of home practice
Exercise Video Games
12 weeks laboratory based exercise videogames
Home exercise videogames
videogame console and active videogames
Standard Exercise
Exercise using aerobic equipment such as stationary bikes and treadmills 3 times weekly for 12 weeks followed by home practice
Aerobic Exercise
Stationary bike and/or treadmill walking for 12 weeks
Home Standard Exercise
Personalized physical activity promotion materials
Wellness Control
Weekly mailings on general health and wellness topics for 12 weeks followed by monthly mailings for 6 months.
No interventions assigned to this group
Interventions
Learn about the drugs, procedures, or behavioral strategies being tested and how they are applied within this trial.
Exercise Video Games
12 weeks laboratory based exercise videogames
Aerobic Exercise
Stationary bike and/or treadmill walking for 12 weeks
Home exercise videogames
videogame console and active videogames
Home Standard Exercise
Personalized physical activity promotion materials
Eligibility Criteria
Check the participation requirements, including inclusion and exclusion rules, age limits, and whether healthy volunteers are accepted.
Inclusion Criteria
* In generally good health
* No medical conditions that would interfere with exercise
* Currently engaging in less than 60 minutes of physical activity per week
Exclusion Criteria
* current or planned pregnancy
* hospitalization from a physical or mental disorder in the past 6 months
* hypertension (defined as: blood pressure ≥ 140/90)
* anti-hypertensive medication
* medications that may impair physical activity tolerance (e.g., beta blockers)
* current cardiovascular disease
* current pulmonary disease
* diabetes
* thyroid disorders
* renal or liver disease
* orthopedic conditions that would prevent or limit exercise
18 Years
ALL
Yes
Sponsors
Meet the organizations funding or collaborating on the study and learn about their roles.
National Heart, Lung, and Blood Institute (NHLBI)
NIH
The Miriam Hospital
OTHER
Responsible Party
Identify the individual or organization who holds primary responsibility for the study information submitted to regulators.
Principal Investigators
Learn about the lead researchers overseeing the trial and their institutional affiliations.
Beth Bock, PhD
Role: PRINCIPAL_INVESTIGATOR
The Miriam Hospital
Locations
Explore where the study is taking place and check the recruitment status at each participating site.
The Miriam Hospital- CORO building
Providence, Rhode Island, United States
Countries
Review the countries where the study has at least one active or historical site.
References
Explore related publications, articles, or registry entries linked to this study.
Serber ER, Ciccolo J, Palmer K, Cobb V, Tilkemeier PL, Bock BC. The feasibility of exercise videogames for cardiovascular risk reduction among adults: a pilot for "Wii heart fitness". J Sports Med Phys Fitness. 2016 Mar;56(3):319-27. Epub 2015 Feb 18.
Bock BC, Thind H, Dunsiger SI, Serber ER, Ciccolo JT, Cobb V, Palmer K, Abernathy S, Marcus BH. Exercise videogames for physical activity and fitness: Design and rationale of the Wii Heart Fitness trial. Contemp Clin Trials. 2015 May;42:204-12. doi: 10.1016/j.cct.2015.04.007. Epub 2015 Apr 17.
Bock BC, Dunsiger SI, Ciccolo JT, Serber ER, Wu WC, Tilkemeier P, Walaska KA, Marcus BH. Exercise Videogames, Physical Activity, and Health: Wii Heart Fitness: A Randomized Clinical Trial. Am J Prev Med. 2019 Apr;56(4):501-511. doi: 10.1016/j.amepre.2018.11.026. Epub 2019 Feb 16.
Bock BC, Dunsiger SI, Ciccolo JT, Serber ER, Wu WC, Sillice M, Marcus BH. Mediators of physical activity between standard exercise and exercise video games. Health Psychol. 2019 Dec;38(12):1107-1115. doi: 10.1037/hea0000791. Epub 2019 Sep 12.
Other Identifiers
Review additional registry numbers or institutional identifiers associated with this trial.
203711
Identifier Type: -
Identifier Source: org_study_id
More Related Trials
Additional clinical trials that may be relevant based on similarity analysis.