Exercise Training in Asthma Children

NCT ID: NCT01438294

Last Updated: 2014-10-10

Study Results

Results available

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Basic Information

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Recruitment Status

COMPLETED

Clinical Phase

NA

Total Enrollment

36 participants

Study Classification

INTERVENTIONAL

Study Start Date

2011-11-30

Study Completion Date

2013-11-30

Brief Summary

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The purpose of this study is to assess the effects of a physical training program with active video game in inflammatory markers, quality of life variables , clinical control and physical and functional respiratory assessment of asthmatic children from 5 to 11 years.

Detailed Description

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The aim of the present study will be to determine whether an aerobic exercise using an active video game system improves asthma control, lung inflammation and functional capacity in children with moderate or severe asthma.

Conditions

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Asthma

Study Design

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Allocation Method

RANDOMIZED

Intervention Model

PARALLEL

Primary Study Purpose

SUPPORTIVE_CARE

Blinding Strategy

SINGLE

Outcome Assessors

Study Groups

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Aerobic exercise

The aerobic training will be done on the treadmill with heart monitors with intensity required to achieve 70% of maximum heart rate reached the maximum test for thirty minutes.

Group Type ACTIVE_COMPARATOR

Aerobic exercise group

Intervention Type OTHER

A 10 minutes warm up period was performed on a treadmill at 2 km/h prior to each session. After that, exercise training was performed during 30 minutes beginning at 70% of the maximum effort determined in the maximal exercise testing. Before and after each session, 3 measures of the peak flow were performed in the standing position (AssessTM, USA). There was progression in the training intensity throughout the study: if the patient maintained 2 consecutive exercise sessions without symptoms, exercise intensity was increased by 5% of cardiac frequency by using either treadmill speed or grade as previously described (Mendes et al.2011).

Video game

The training with video game will be done with heart rate monitors with intensity required to achieve 70% of maximum heart rate reached the maximum test for thirty minutes.Will be used Kinect games ( reflex ridge- Adventure).

Group Type EXPERIMENTAL

Video game group

Intervention Type OTHER

The training with video game will be done with heart rate monitors with intensity required to achieve 70% of maximum heart rate reached the maximum test for thirty minutes.Will be used Kinect games ( adventure- reflex ridge).

Interventions

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Video game group

The training with video game will be done with heart rate monitors with intensity required to achieve 70% of maximum heart rate reached the maximum test for thirty minutes.Will be used Kinect games ( adventure- reflex ridge).

Intervention Type OTHER

Aerobic exercise group

A 10 minutes warm up period was performed on a treadmill at 2 km/h prior to each session. After that, exercise training was performed during 30 minutes beginning at 70% of the maximum effort determined in the maximal exercise testing. Before and after each session, 3 measures of the peak flow were performed in the standing position (AssessTM, USA). There was progression in the training intensity throughout the study: if the patient maintained 2 consecutive exercise sessions without symptoms, exercise intensity was increased by 5% of cardiac frequency by using either treadmill speed or grade as previously described (Mendes et al.2011).

Intervention Type OTHER

Other Intervention Names

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treadmill training

Eligibility Criteria

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Inclusion Criteria

* Ages 5 to 11 years;
* Having a diagnosis of asthma, according to the criteria of the National Heart, Lung, and Blood Institute, and
* Not be included in any program of regular physical activity.

Exclusion Criteria

* Having received aminophylline and theophylline or oral corticosteroids in the last 30 days;
* Respiratory infection have shown over the past two months;
* Have done with inhaled bronchodilator in less than 12 hours before the assessment;
* Inability to perform any of the tests;
* Have heart disease of inflammatory origin, congenital or ischemic;
* Being in the presence of any infectious process with fever and
* Do not agree to the terms of consent
Minimum Eligible Age

5 Years

Maximum Eligible Age

11 Years

Eligible Sex

ALL

Accepts Healthy Volunteers

No

Sponsors

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University of Nove de Julho

OTHER

Sponsor Role collaborator

Hospital Sirio-Libanes

OTHER

Sponsor Role lead

Responsible Party

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Evelim Leal de Freitas Dantas Gomes, PhD

PhD in science Rehabilitation

Responsibility Role PRINCIPAL_INVESTIGATOR

Principal Investigators

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Evelim Leal F DantasGomes, Master

Role: PRINCIPAL_INVESTIGATOR

University of Nove de Julho

Dirceu Costa, PhD

Role: STUDY_CHAIR

University of Nove de Julho

Luciana Maria M Sampaio, PhD

Role: STUDY_DIRECTOR

University of Nove de Julho

Locations

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University Nove de Julho

São Paulo, São Paulo, Brazil

Site Status

Countries

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Brazil

References

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Gomes EL, Carvalho CR, Peixoto-Souza FS, Teixeira-Carvalho EF, Mendonca JF, Stirbulov R, Sampaio LM, Costa D. Active Video Game Exercise Training Improves the Clinical Control of Asthma in Children: Randomized Controlled Trial. PLoS One. 2015 Aug 24;10(8):e0135433. doi: 10.1371/journal.pone.0135433. eCollection 2015.

Reference Type DERIVED
PMID: 26301706 (View on PubMed)

Other Identifiers

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ASMAPED

Identifier Type: -

Identifier Source: org_study_id

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