The Effectiveness of Leap Motion-Based Virtual Reality in the Rehabilitation of Flexor Tendon Injuries of the Hand
NCT ID: NCT07201740
Last Updated: 2025-10-01
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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NOT_YET_RECRUITING
NA
66 participants
INTERVENTIONAL
2025-10-01
2026-02-01
Brief Summary
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Detailed Description
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Conditions
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Study Design
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RANDOMIZED
PARALLEL
TREATMENT
NONE
Study Groups
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Experimental
Arm Title: Leap Motion + Routine Hand Rehabilitation
Description: Participants receive standard postoperative hand rehabilitation plus Leap Motion-based virtual reality training for 20 minutes/day, 5 days/week, for 4 weeks.
Intervention Type: Device (Leap Motion-based virtual reality therapy)
Other Intervention: Behavioral (Routine hand rehabilitation program)
Leap Motion-based Virtual Reality Therapy
Arm 1 - Experimental (Leap Motion + Routine Hand Rehabilitation)
Intervention Description: Participants will receive standard postoperative hand rehabilitation plus Leap Motion-based virtual reality training. The VR training will be performed for 20 minutes per day, 5 days per week, for 4 weeks, in addition to routine rehabilitation. The Leap Motion Controller tracks hand and finger movements without physical contact and allows participants to practice functional tasks and grasp patterns in a virtual environment.
Arm 2 - Active Comparator (Routine Hand Rehabilitation Only)
Intervention Description: Participants will receive only routine postoperative hand rehabilitation, performed for 1 hour per day, 5 days per week, for 4 weeks, supervised by a therapist.
Active Comparator (Control)
Arm 2 - Active Comparator (Control)
Arm Title: Routine Hand Rehabilitation Only
Description: Participants receive only routine postoperative hand rehabilitation for 1 hour/day, 5 days/week, for 4 weeks.
Intervention Type: Behavioral (Routine hand rehabilitation program)
Active Comparator - Routine Rehabilitation Only
Participants will receive only routine postoperative hand rehabilitation, performed for 1 hour per day, 5 days per week, for 4 weeks, supervised by a therapist.
Interventions
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Leap Motion-based Virtual Reality Therapy
Arm 1 - Experimental (Leap Motion + Routine Hand Rehabilitation)
Intervention Description: Participants will receive standard postoperative hand rehabilitation plus Leap Motion-based virtual reality training. The VR training will be performed for 20 minutes per day, 5 days per week, for 4 weeks, in addition to routine rehabilitation. The Leap Motion Controller tracks hand and finger movements without physical contact and allows participants to practice functional tasks and grasp patterns in a virtual environment.
Arm 2 - Active Comparator (Routine Hand Rehabilitation Only)
Intervention Description: Participants will receive only routine postoperative hand rehabilitation, performed for 1 hour per day, 5 days per week, for 4 weeks, supervised by a therapist.
Active Comparator - Routine Rehabilitation Only
Participants will receive only routine postoperative hand rehabilitation, performed for 1 hour per day, 5 days per week, for 4 weeks, supervised by a therapist.
Eligibility Criteria
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Inclusion Criteria
Flexor tendon injury of the hand (zones II-V)
Early surgical repair completed
At least 5 weeks postoperative
Eligible for routine hand rehabilitation program
Exclusion Criteria
Cognitive impairment
Additional musculoskeletal, neurological, or rheumatological diseases affecting upper extremity function
Multiple trauma cases
18 Years
65 Years
ALL
No
Sponsors
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Kocaeli University
OTHER
Responsible Party
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Serkan Kablanoğlu
PhD
Other Identifiers
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KC-KABLANOGLU-001
Identifier Type: -
Identifier Source: org_study_id
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