Measuring Impact of Computer Gaming on Arm Use in Rett Syndrome
NCT ID: NCT05012475
Last Updated: 2024-10-03
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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RECRUITING
NA
10 participants
INTERVENTIONAL
2021-05-01
2025-12-01
Brief Summary
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Detailed Description
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Conditions
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Study Design
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NA
SINGLE_GROUP
TREATMENT
NONE
Study Groups
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Participants
The study involves a pre-intervention phase (4 weeks long), followed by a cause and effect training phase (1 week long), followed by an intervention phase (12 weeks long), and ending with a post-intervention phase (4-weeks long) for a total of 5-6 months from start to finish.
Modified Virtual Reality Gaming
Investigators customize each gaming session based on the motivators and interests of each participant. The intervention facilitates independent hand separations (minimizing stereotypies) and encourages independent arm/hand movement that serves to activate or control the computer-generated activities.
Interventions
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Modified Virtual Reality Gaming
Investigators customize each gaming session based on the motivators and interests of each participant. The intervention facilitates independent hand separations (minimizing stereotypies) and encourages independent arm/hand movement that serves to activate or control the computer-generated activities.
Eligibility Criteria
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Inclusion Criteria
* Understanding of cause and effect,
* Functional range of motion of arms to complete the movements needed to control the games.
Exclusion Criteria
4 Years
60 Years
ALL
No
Sponsors
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International Rett Syndrome Foundation Rettsyndrome.org
UNKNOWN
Georgetown University
OTHER
Responsible Party
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Pamela Diener
Professor
Locations
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Georgetown University School of Medicine
Washington D.C., District of Columbia, United States
Countries
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Central Contacts
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Facility Contacts
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Pamela S Diener, PhD, MS, OT/L
Role: primary
References
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McAmis NE, Foreman MH, Himmelrich MD, Diener PS and Engsberg JR. Development of a Method to Use a Color Tracker for Motor Therapy for Individuals with Rett Syndrome. SM J Pediatr. 2017; 2(2): 1012.
Mraz KM, Amadio G, Diener P, Eisenberg G, Engsberg JR. Improving upper extremity motor skills in girls with rett syndrome using virtual reality. J of Intellect Disabil - Diagnosis and Treatment, 2016, 4(3):142-151.
Mraz, K, Eisenberg G, Diener P, Amadio G, Foreman MH, Engsberg JR. The Effects of Virtual Reality on the Upper Extremity Skills of Girls with Rett Syndrome: A Single Case Study. J of Intellect Disabil- Diagnosis and Treatment. 2016, 4(3):152-9.
Other Identifiers
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2015-0656
Identifier Type: -
Identifier Source: org_study_id
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