Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
NA
29 participants
INTERVENTIONAL
2021-07-31
2022-12-31
Brief Summary
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Detailed Description
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Conditions
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Study Design
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NA
SINGLE_GROUP
TREATMENT
NONE
Study Groups
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ACT video game
Acceptance and commitment therapy video game
The intervention is a videogame which teaches the participant about acceptance and commitment therapy.
Interventions
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Acceptance and commitment therapy video game
The intervention is a videogame which teaches the participant about acceptance and commitment therapy.
Eligibility Criteria
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Inclusion Criteria
* Need ability to read and write English.
* Need internet access to play the videogame.
Exclusion Criteria
18 Years
ALL
Yes
Sponsors
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Swansea University
OTHER
Responsible Party
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Darren Edwards
Senior Lecturer
Locations
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Swansea University
Swansea, Wales, United Kingdom
Countries
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References
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Gordon TC, Kemp AH, Edwards DJ. Mixed-methods feasibility outcomes for a novel ACT-based video game 'ACTing Minds' to support mental health. BMJ Open. 2024 Mar 29;14(3):e080972. doi: 10.1136/bmjopen-2023-080972.
Edwards DJ, Kemp AH. A novel ACT-based video game to support mental health through embedded learning: a mixed-methods feasibility study protocol. BMJ Open. 2020 Nov 16;10(11):e041667. doi: 10.1136/bmjopen-2020-041667.
Other Identifiers
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Swansea U1
Identifier Type: -
Identifier Source: org_study_id
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