Brain Training in Children With/At-risk for Attention-Deficit/Hyperactivity Disorder and Executive Function Impairment

NCT ID: NCT02588365

Last Updated: 2019-08-06

Study Results

Results pending

The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.

Basic Information

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Recruitment Status

COMPLETED

Clinical Phase

NA

Total Enrollment

34 participants

Study Classification

INTERVENTIONAL

Study Start Date

2015-10-31

Study Completion Date

2018-12-30

Brief Summary

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The purpose of this study is to determine if different forms of child-friendly, computer-based puzzles and games ("brain training") targeting executive function (EF) skills (i.e., thinking, problem-solving) result in improvements in EF in preschool children with or at-risk for Attention-Deficit/Hyperactivity Disorder (ADHD) and EF problems. The investigators hypothesize that children receiving active "brain training" will show greater improvements in EF and related skills immediately after treatment than children receiving passive "brain training." The investigators are also interested in whether any improvements in EF and related skills occur or are maintained at 3 and 6 months after completion of brain training.

Detailed Description

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* Investigators will talk to you by telephone to determine if your child might be eligible for the study.
* Children complete two baseline testing sessions to evaluate executive function (EF) and related skills
* Parents complete a packet of information, including questionnaires about the child's behavior, EF, and functional skills.
* After completion of the baseline testing, we will inform you of eligibility for the "Brain Training" phase.
* During "Brain Training" children play online computer games for 25-30 minutes/day (can range from 15-45 minutes/day depending on your child's attention, training version received, number and length of breaks needed), 5 days a week, for 5-7 weeks to complete a total of 25 sessions.
* Children return for 3 more time points, immediately after the completion of "Brain Training" (1 session), and also at 3 months (1 session) and 6 months (2 sessions) after completion of "Brain Training."

Conditions

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Attention Deficit Hyperactivity Disorder

Study Design

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Allocation Method

RANDOMIZED

Intervention Model

CROSSOVER

Primary Study Purpose

TREATMENT

Blinding Strategy

TRIPLE

Participants Caregivers Outcome Assessors

Study Groups

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Brain Training (Active)

The children in this arm receive one type of "Brain Training" with online computer games that actively matches their skill level.

Group Type EXPERIMENTAL

Brain Training (Active)

Intervention Type BEHAVIORAL

Online computer games targeting attention, EF, and problem-solving

Brain Training (Passive)

The children in this arm receive one type of "Brain Training" with online computer games that are at a consistent level.

Group Type EXPERIMENTAL

Brain Training (Passive)

Intervention Type BEHAVIORAL

Online computer games targeting attention, EF, and problem solving

Cross-over

Following completion of the 6-month follow-up sessions after completion of "Brain Training", each group is allowed to cross-over to the other arm of "Brain Training" (open-label extension).

Group Type EXPERIMENTAL

Brain Training (Active or Passive)

Intervention Type BEHAVIORAL

Online computer games targeting attention, EF, and problem solving

Interventions

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Brain Training (Active)

Online computer games targeting attention, EF, and problem-solving

Intervention Type BEHAVIORAL

Brain Training (Passive)

Online computer games targeting attention, EF, and problem solving

Intervention Type BEHAVIORAL

Brain Training (Active or Passive)

Online computer games targeting attention, EF, and problem solving

Intervention Type BEHAVIORAL

Eligibility Criteria

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Inclusion Criteria

* Age 4 or 5 years
* Born Full term (37 weeks gestation or greater)
* Diagnosis of ADHD or high ADHD symptoms (T-score 60 or greater on standardized behavior questionnaire)
* Able to comprehend task instructions

Exclusion Criteria

* Major neurosensory impairment (ie blind, deaf) that interferes with testing
* Genetic syndrome
* Inability to comprehend task instructions
Minimum Eligible Age

4 Years

Maximum Eligible Age

5 Years

Eligible Sex

ALL

Accepts Healthy Volunteers

Yes

Sponsors

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Stanford University

OTHER

Sponsor Role lead

Responsible Party

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Irene M. Loe, MD

Principal Investigator

Responsibility Role PRINCIPAL_INVESTIGATOR

Principal Investigators

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Irene M Loe, MD

Role: PRINCIPAL_INVESTIGATOR

Stanford University

Locations

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Stanford University

Stanford, California, United States

Site Status

Countries

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United States

Other Identifiers

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30874-2

Identifier Type: -

Identifier Source: org_study_id

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