Cognitive Motor Therapy Applications Using Videogame Platform

NCT ID: NCT02256007

Last Updated: 2018-04-05

Study Results

Results pending

The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.

Basic Information

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Recruitment Status

TERMINATED

Clinical Phase

NA

Total Enrollment

2 participants

Study Classification

INTERVENTIONAL

Study Start Date

2014-09-30

Study Completion Date

2015-07-31

Brief Summary

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This study designs and develops an evidence-based game approach that will enhance the investigators understanding and usability of electronic tools to measure cognitive and sensorimotor abilities in an inpatient rehabilitation stroke population.

Detailed Description

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The rehabilitation industry is the incipient stages of developing and using electronic based assessment and intervention tools. With the growing understanding of cognitive recovery following stroke, rehabilitation specialists are optimistic that appropriate rehabilitation interventions may optimize and enhance functional outcomes. The use of technology based assessments via video games may assist in a patient's cognitive recovery. Design and development of an evidence-based game approach will enhance the investigators understanding and usability of electronic tools to measure cognitive and sensorimotor abilities. There is no intervention only an assessment for usability.

Conditions

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Stroke

Study Design

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Allocation Method

NON_RANDOMIZED

Intervention Model

PARALLEL

Two treatment sessions during an inpatient rehabilitation stay. Part 1 is the screening (Montreal Cognitive Assessment and the Boston Diagnostic Aphasia Examination). Assessments will be given to make sure patient is eligible for the study. If eligible, will complete part 2-paper and pencil tasks and video game tests.
Primary Study Purpose

OTHER

Blinding Strategy

NONE

Study Groups

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Standardized Assessments

Standardized Assessments (paper and pencil tests) to be given to each participant. The standardized assessments will be completed in paper and pencil format. These tests include:

* Line Bisection Test
* Patient Reported Outcomes
* Trial Making A and B
* Usability Questionnaire

Group Type ACTIVE_COMPARATOR

Paper and Pencil Assessments

Intervention Type OTHER

Videogame Assessments

Videogame Assessments

Videogame assessments will be performed by each participant using videogames. The videogame assessments will be performed using videogames on a tabletop platform with touchscreen which includes:

* Line Crossing
* Patient Reported Outcomes
* Trial Making A \& B-Asteroid Adventure Game
* Usability Questionnaire

Group Type EXPERIMENTAL

Paper and Pencil Assessments

Intervention Type OTHER

Videogame Assessments

Interventions

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Paper and Pencil Assessments

Videogame Assessments

Intervention Type OTHER

Eligibility Criteria

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Inclusion Criteria

* New onset stroke
* Ability to follow one-step commands

* All participants must be admitted to the inpatient rehabilitation unit at Cedars-Sinai Medical Center
* Scores needed for Participation in Study on the Complex Ideational Material-Short Form from the Boston Diagnostic Aphasia Examination and the Montreal Cognitive Assessment:
* Complex Ideational Material-Short Form from the Boston Diagnostic Aphasia Examination-Participants must obtain a total score of at least 5/6 item pairs to participate
* Montreal Cognitive Assessment-Participants must obtain a total score of 16 or greater and obtain a score of 6/6 on the orientation subtest
* In order to participate, participants must meet both of the above criteria
Minimum Eligible Age

18 Years

Eligible Sex

ALL

Accepts Healthy Volunteers

No

Sponsors

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Blue Marble Rehab Inc

INDUSTRY

Sponsor Role collaborator

Cedars-Sinai Medical Center

OTHER

Sponsor Role lead

Responsible Party

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Pamela Roberts

Program Director

Responsibility Role PRINCIPAL_INVESTIGATOR

Principal Investigators

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Pamela Roberts, PhD

Role: PRINCIPAL_INVESTIGATOR

Cedars-Sinai Medical Center

Jeffrey Wertheimer, PhD

Role: PRINCIPAL_INVESTIGATOR

Cedars-Sinai Medical Center

Locations

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Pamela Roberts

Los Angeles, California, United States

Site Status

Countries

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United States

References

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King M, Hale L, Pekkari A, Persson M, Gregorsson M, Nilsson M. An affordable, computerised, table-based exercise system for stroke survivors. Disabil Rehabil Assist Technol. 2010 Jul;5(4):288-93. doi: 10.3109/17483101003718161.

Reference Type BACKGROUND
PMID: 20302419 (View on PubMed)

Lewis GN, Rosie JA. Virtual reality games for movement rehabilitation in neurological conditions: how do we meet the needs and expectations of the users? Disabil Rehabil. 2012;34(22):1880-6. doi: 10.3109/09638288.2012.670036. Epub 2012 Apr 5.

Reference Type BACKGROUND
PMID: 22480353 (View on PubMed)

Lewis GN, Woods C, Rosie JA, McPherson KM. Virtual reality games for rehabilitation of people with stroke: perspectives from the users. Disabil Rehabil Assist Technol. 2011;6(5):453-63. doi: 10.3109/17483107.2011.574310. Epub 2011 Apr 17.

Reference Type BACKGROUND
PMID: 21495917 (View on PubMed)

Other Identifiers

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Pro00031722

Identifier Type: -

Identifier Source: org_study_id

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