Tele-rehabilitation in the Home With Gaming as a Method of Improving Upper Extremity Function After Stroke
NCT ID: NCT02494362
Last Updated: 2016-05-13
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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UNKNOWN
NA
15 participants
INTERVENTIONAL
2015-08-31
2017-05-31
Brief Summary
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Detailed Description
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The study is of twelve weeks duration comparing the computer gaming and conventional hand exercises in ten people with hemiplegia after Stroke affecting the hand. The investigators hypothesize that the game based exercises will improve hand function and will be feasible. A mixed-effect repeated measures analysis of variance will be conducted to test pre to post treatment outcomes.
Conditions
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Study Design
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NA
SINGLE_GROUP
TREATMENT
NONE
Study Groups
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Experimental Group
Computer gaming hand exercise regimen.
Computer gaming hand exercise regimen.
Computer gaming hand exercise regimen using common objects of daily life. The hand exercises are coupled with commercially available computer games and will be performed 30 minutes,four times per week for 12 weeks.
Interventions
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Computer gaming hand exercise regimen.
Computer gaming hand exercise regimen using common objects of daily life. The hand exercises are coupled with commercially available computer games and will be performed 30 minutes,four times per week for 12 weeks.
Eligibility Criteria
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Inclusion Criteria
* Ability to actively extend at least 10 degrees at the Metacarpophalangeal and Interphalangeal joints and 10 degrees at the wrist. At least 30 degree of active flexion-extension at elbow and some active movements present at the shoulder joint.
* English speaking.
* No clinical evidence of cognitive impairment (screened by physician or therapist).
* Have a personal computer at home.
* Lives in Winnipeg.
* Able to provide informed consent.
Exclusion Criteria
* Convulsive seizures preventing adequate attention to task.
* Problem with vision.
* Aphasia.
* Apraxia.
40 Years
70 Years
ALL
No
Sponsors
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University of Manitoba
OTHER
Responsible Party
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Dr. Tony Szturm
Associate Professor
Principal Investigators
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Tony Szturm, PhD
Role: PRINCIPAL_INVESTIGATOR
University of Manitoba
Locations
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School of Medical Rehabilitation , University of Mantioba
Winnipeg, Manitoba, Canada
Riverview Health Centre
Winnipeg, Manitoba, Canada
Countries
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Central Contacts
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Facility Contacts
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References
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Szturm T, Peters JF, Otto C, Kapadia N, Desai A. Task-specific rehabilitation of finger-hand function using interactive computer gaming. Arch Phys Med Rehabil. 2008 Nov;89(11):2213-7. doi: 10.1016/j.apmr.2008.04.021.
Lockery D, Peters JF, Ramanna S, Shay BL, Szturm T. Store-and-feedforward adaptive gaming system for hand-finger motion tracking in telerehabilitation. IEEE Trans Inf Technol Biomed. 2011 May;15(3):467-73. doi: 10.1109/TITB.2011.2125976.
Andersen Hammond ER, Shay BL, Szturm T. Objective evaluation of fine motor manipulation-a new clinical tool. J Hand Ther. 2009 Jan-Mar;22(1):28-35; quiz 36. doi: 10.1197/j.jht.2008.06.006. Epub 2008 Aug 30.
Other Identifiers
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H2015
Identifier Type: -
Identifier Source: org_study_id
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