Haptics in Virtual Reality

NCT ID: NCT07209228

Last Updated: 2026-02-13

Study Results

Results pending

The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.

Basic Information

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Recruitment Status

RECRUITING

Clinical Phase

NA

Total Enrollment

60 participants

Study Classification

INTERVENTIONAL

Study Start Date

2026-03-01

Study Completion Date

2028-12-28

Brief Summary

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The purpose of this study is to investigate the role of non-invasive wearable haptic feedback, in supporting literacy-focused Virtual Reality (VR) learning environments. The haptic feedback will be delivered through haptic gloves with integrated vibration monitors and finger tracking. The primary objective is to examine how multisensory engagement, specifically the addition of haptic cues, influences learning outcomes such as phonetic recognition, spelling, and reading skills in early learners.

Detailed Description

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Conditions

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Literacy Literacy-language Intervention Haptics

Study Design

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Allocation Method

RANDOMIZED

Intervention Model

PARALLEL

Primary Study Purpose

BASIC_SCIENCE

Blinding Strategy

NONE

Study Groups

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Haptics-integrated Interactive Virtual Reality

Participants in this group will receive haptic feedback delivered through haptic gloves with integrated vibration monitors and finger tracking. Each session will last up to 10 minutes, and participants will go through up to 5 sessions

Group Type EXPERIMENTAL

Haptic-Integrated Interactive Virtual Reality Experience

Intervention Type BEHAVIORAL

Participants will use haptic gloves to interact with the virtual reality experience

Control Arm

Participants in this group will receive the Virtual Reality (VR) delivered through controllers with vibration-based feedback paired with visual and auditory cues, with hand movements. Each session will last up to 10 minutes, and participants will go through up to 5 sessions.

Group Type ACTIVE_COMPARATOR

Traditional Virtual Reality Experience (Hand Controllers)

Intervention Type BEHAVIORAL

Participants will use traditional hand controllers to interact with the virtual reality experience

Interventions

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Haptic-Integrated Interactive Virtual Reality Experience

Participants will use haptic gloves to interact with the virtual reality experience

Intervention Type BEHAVIORAL

Traditional Virtual Reality Experience (Hand Controllers)

Participants will use traditional hand controllers to interact with the virtual reality experience

Intervention Type BEHAVIORAL

Eligibility Criteria

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Inclusion Criteria

* Students from elementary to higher education;
* Students aged 6 years old and up.

Exclusion Criteria

* Students with significant uncorrected vision;
* Students with significant hearing impairments;
* Students with severe cognitive conditions;
* Students with significant neurological conditions;
* Students with significant motor conditions that would prevent safe participation in a VR-based learning activity.
Minimum Eligible Age

6 Years

Eligible Sex

ALL

Accepts Healthy Volunteers

Yes

Sponsors

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University of Miami

OTHER

Sponsor Role lead

Responsible Party

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Anna Queiroz

Associate Professor

Responsibility Role PRINCIPAL_INVESTIGATOR

Principal Investigators

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Anna Queiroz, Ph.D.

Role: PRINCIPAL_INVESTIGATOR

University of Miami

Locations

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University of Miami

Coral Gables, Florida, United States

Site Status NOT_YET_RECRUITING

University of Miami

Coral Gables, Florida, United States

Site Status RECRUITING

Countries

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United States

Central Contacts

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Anna Queiroz, Ph.D.

Role: CONTACT

305-284-3752

Facility Contacts

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Anna Queiroz, Ph.D.

Role: primary

305-284-3752

Anna Queiroz, Ph.D.

Role: primary

305-284-3752

Other Identifiers

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20251020

Identifier Type: -

Identifier Source: org_study_id

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