Use of Virtual Reality to Improve Sensorimotor Function in Patients with Traumatic Wrist and Hand Injuries

NCT ID: NCT06832527

Last Updated: 2025-02-20

Study Results

Results pending

The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.

Basic Information

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Recruitment Status

NOT_YET_RECRUITING

Clinical Phase

NA

Total Enrollment

79 participants

Study Classification

INTERVENTIONAL

Study Start Date

2025-02-25

Study Completion Date

2025-07-31

Brief Summary

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The goal of this randomized clinical trial is to compare how the incorporation of Virtual Reality could influence in proprioception, kinesiophobia, functionality and catastrophism in people that are undergoing a rehabilitation treatment after a wrist fracture. The principal questions it aims to answer are:

* Evaluate the effect of using virtual reality added to standard rehabilitation of wrist injuries in proprioception impairment.
* Evaluate the effect of using virtual reality on psychological factors as kinesiophobia and catastrofism.
* Evaluate the effect of using virtual reality in functionality on wrist-injured patients.

Intervention will be:

* Control group: participants of this group will receive conventional rehabilitation of the wrist, plus a specific proprioceptive exercise program.
* Experimental group: participants of this group will receive the same treatment as the control group but adding virtual reality games at the end of the session.

Researchers will compare control and experimental group to see if an implantation of Virtual Reality could had benefits on function, kinesiophobia, catastrofism and proprioception.

Detailed Description

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Conditions

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Wrist Injury

Study Design

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Allocation Method

RANDOMIZED

Intervention Model

PARALLEL

Primary Study Purpose

TREATMENT

Blinding Strategy

TRIPLE

Participants Investigators Outcome Assessors

Study Groups

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Conventional rehabilitation

Conventional rehabilitation treatment for the wrist plus a specific proprioceptive exercise program.

Group Type ACTIVE_COMPARATOR

Rehabilitation treatment

Intervention Type OTHER

ROM, strength, stretch and proprioception exercises

Rehabilitation+virtual reality

Conventional rehabilitation treatment for the wrist plus a specific proprioceptive exercise program and virtual reality games

Group Type EXPERIMENTAL

Rehabilitation treatment

Intervention Type OTHER

ROM, strength, stretch and proprioception exercises

Virtual Reality games

Intervention Type OTHER

Virtual Reality games using META QUEST PRO glasses

Interventions

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Rehabilitation treatment

ROM, strength, stretch and proprioception exercises

Intervention Type OTHER

Virtual Reality games

Virtual Reality games using META QUEST PRO glasses

Intervention Type OTHER

Eligibility Criteria

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Inclusion Criteria

* Adult (equal or more than 18 y/o).
* Suffering wrist injury
* Agree and sign informed consent.

Exclusion Criteria

* Not had suffered a wrist injury
* Suffer from any mental, cognitive, neurological or musculoskeletal disorder
* Have cervical pathology/impairment
* Have visual or balance problems
Minimum Eligible Age

18 Years

Eligible Sex

ALL

Accepts Healthy Volunteers

No

Sponsors

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University of Malaga

OTHER

Sponsor Role lead

Responsible Party

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Leire Cruz-Gambero

Occupational therapist

Responsibility Role PRINCIPAL_INVESTIGATOR

Other Identifiers

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VirtualReality-pp

Identifier Type: -

Identifier Source: org_study_id

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