Utilizing an EEG-Based BCI Game to Evaluate Cognitive Skills in Children With Motor Impairments

NCT ID: NCT07109830

Last Updated: 2025-08-07

Study Results

Results pending

The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.

Basic Information

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Recruitment Status

NOT_YET_RECRUITING

Total Enrollment

73 participants

Study Classification

OBSERVATIONAL

Study Start Date

2025-08-31

Study Completion Date

2026-12-31

Brief Summary

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This project aims to validate an EEG-based brain-computer interface (BCI) game as a cognitive assessment tool for children with motor impairments. Traditional cognitive assessments often rely on motor responses, which may underestimate the abilities of children with limited mobility. By using BCI technology, which captures brain activity directly, the study seeks to bypass these limitations and offer a more inclusive, engaging, and accurate assessment method.

The research consists of three papers:

1. Pilot Study: Tests the feasibility of the BCI game, comparing BCI and keyboard controls, and examines alignment with NEPSY-II cognitive subtests.
2. Validation Study: Investigates the convergent validity of the BCI game in typically developing children by correlating game performance with standardized cognitive test scores.
3. Adaptation Study: Compares game performance between neurotypical children and children with motor impairments to evaluate the game's inclusivity and adaptability.

The project utilizes the Emotiv Flex 2 EEG system and focuses on cognitive domains such as attention, working memory, and inhibition. The ultimate goal is to develop a reliable, equitable tool for assessing cognition in children with diverse motor abilities.

Detailed Description

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Conditions

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Children With Motor Impairments

Study Design

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Observational Model Type

OTHER

Study Time Perspective

CROSS_SECTIONAL

Study Groups

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Typically developing children

Cognitive assessment

Intervention Type DIAGNOSTIC_TEST

Cognitive assessment using BCI-game

NEPSY-II

Intervention Type DIAGNOSTIC_TEST

Standardized cognitive assessment

Children with motor impairments

Cognitive assessment

Intervention Type DIAGNOSTIC_TEST

Cognitive assessment using BCI-game

Interventions

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Cognitive assessment

Cognitive assessment using BCI-game

Intervention Type DIAGNOSTIC_TEST

NEPSY-II

Standardized cognitive assessment

Intervention Type DIAGNOSTIC_TEST

Eligibility Criteria

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Inclusion Criteria

* Children with and without motor impairments.
* Ages 7-16.
* Understand simple commands

Exclusion Criteria

* Vision impairment
Minimum Eligible Age

7 Years

Maximum Eligible Age

16 Years

Eligible Sex

ALL

Accepts Healthy Volunteers

No

Sponsors

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University of Alberta

OTHER

Sponsor Role lead

Responsible Party

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Responsibility Role SPONSOR

Locations

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University of Alberta

Edmonton, Alberta, Canada

Site Status

Countries

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Canada

Central Contacts

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Munirah Alsubaie

Role: CONTACT

7809204861

Facility Contacts

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Adriana Rios Rincon

Role: primary

7802248685

Other Identifiers

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Pro00153206

Identifier Type: -

Identifier Source: org_study_id

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