Effects of an Augmented Reality Exercise Program in Older Adults
NCT ID: NCT06549140
Last Updated: 2024-08-12
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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NOT_YET_RECRUITING
NA
30 participants
INTERVENTIONAL
2025-01-31
2025-04-30
Brief Summary
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Detailed Description
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Conditions
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Study Design
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RANDOMIZED
PARALLEL
SUPPORTIVE_CARE
NONE
Study Groups
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Control group
Participants were not enrolled in organized exercise programs during the study (12 weeks).
No interventions assigned to this group
Traditional exercise program
Participants enrolled in a traditional organized exercise program (group sessions) based on two weekly sessions of 45 to 60 minutes each for 12 weeks. These sessions are supervised by sports and exercise professionals, targeting physical fitness components (cardiorespiratory capacity, strength, balance, agility, and flexibility) and cognitive function (reaction time and decision-making).
Traditional exercise program
Participants enrolled in a traditional organized exercise program (group sessions) based on two weekly sessions of 45 to 60 minutes each for 12 weeks. These sessions are supervised by sports and exercise professionals, targeting physical fitness components (cardiorespiratory capacity, strength, balance, agility, and flexibility) and cognitive function (reaction time and decision-making).
Augmented reality exercise program
Participants enrolled in an organized exercise program based on two weekly sessions of 45 to 60 minutes each for 12 weeks: one traditional session (group session) and one augmented reality (AR) session (individual session), both supervised by sports and exercise professionals. The AR session was designed to provide a full exercise session targeting physical fitness components (cardiorespiratory capacity, strength, balance, agility, and flexibility) and cognitive function (reaction time, decision-making, and memory).
Augmented reality exercise program
Participants enrolled in an organized exercise program based on two weekly sessions of 45 to 60 minutes each for 12 weeks: one traditional session (group session) and one augmented reality (AR) session (individual session), both supervised by sports and exercise professionals. The AR session was designed to provide an entire exercise session targeting physical fitness components (cardiorespiratory capacity, strength, balance, agility, and flexibility) and cognitive function (reaction time, decision-making, and memory).
Interventions
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Augmented reality exercise program
Participants enrolled in an organized exercise program based on two weekly sessions of 45 to 60 minutes each for 12 weeks: one traditional session (group session) and one augmented reality (AR) session (individual session), both supervised by sports and exercise professionals. The AR session was designed to provide an entire exercise session targeting physical fitness components (cardiorespiratory capacity, strength, balance, agility, and flexibility) and cognitive function (reaction time, decision-making, and memory).
Traditional exercise program
Participants enrolled in a traditional organized exercise program (group sessions) based on two weekly sessions of 45 to 60 minutes each for 12 weeks. These sessions are supervised by sports and exercise professionals, targeting physical fitness components (cardiorespiratory capacity, strength, balance, agility, and flexibility) and cognitive function (reaction time and decision-making).
Eligibility Criteria
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Inclusion Criteria
* 60 years or older
* Autonomous community-dwelling older adults
Exclusion Criteria
* Cognitive impairment
* Health limitations related to exercise participation
60 Years
95 Years
ALL
Yes
Sponsors
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Élvio Rúbio Gouveia
UNKNOWN
Hildegardo Noronha
UNKNOWN
Francisco Santos
UNKNOWN
Mara Dionísio
UNKNOWN
Eva Freitas
UNKNOWN
Pedro Campos
UNKNOWN
Paulo Bala
UNKNOWN
Universidade da Madeira
OTHER
Responsible Party
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Cíntia Franca
Dr. Cíntia França
Principal Investigators
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Élvio Gouveia, PhD
Role: STUDY_DIRECTOR
University of Madeira
Central Contacts
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Other Identifiers
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EGAMESPRR
Identifier Type: -
Identifier Source: org_study_id
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