Comparing Machine Guided VR Based Training With Educator Guided Training in Metaverse

NCT ID: NCT06288087

Last Updated: 2024-03-01

Study Results

Results pending

The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.

Basic Information

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Recruitment Status

RECRUITING

Clinical Phase

NA

Total Enrollment

62 participants

Study Classification

INTERVENTIONAL

Study Start Date

2024-03-04

Study Completion Date

2024-04-11

Brief Summary

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The main aim of this study is to compare the learning outcomes of machine guided VR based training for adult advanced life support with educator guided training in metaverse environment.

Detailed Description

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Online education stands as one of the metaverse's potential application areas. The metaverse's ability to offer shared social connections differs it from existing online educational platforms such as Simulation, AR, and VR, which primarily focus on presenting virtual content and environments without fostering communal interaction. This facilitates interaction between learners and educators during metaverse-based training sessions allowing educators to guide the learners and provide feedback. The educators' presence fosters communication and collaboration during training sessions, thereby enhancing learners' motivation and engagement.

In our university, a VR-based multiplayer training module within the metaverse environment specifically designed for ALS (Adult Advanced Life Support) training has been developed. This module serves as an additional training tool to simulation-based training, enabling learners to receive guidance either from machine algorithms or educators within the metaverse. The objective of this study is to reveal the benefits of educator presence in the metaverse during VR-based training sessions.

Conditions

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Advanced Cardiac Life Support Virtual Reality Serious Game

Study Design

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Allocation Method

RANDOMIZED

Intervention Model

PARALLEL

Randomized Controlled Trial
Primary Study Purpose

OTHER

Blinding Strategy

SINGLE

Participants
the group trained with VR Based Training with Machine Guidance will be referred as MG group and the group trained with VR Based Training with Educators Guidance in Metaverse will be referred as EG group.

Study Groups

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MG Group

The group trained with VR Based Training with Machine Guidance will be referred as MG group.

Group Type OTHER

VR Based Training with Machine Guidance (MG Group)

Intervention Type OTHER

The members of both groups will undertake a VR based basic training for ALS. Afterwards MG group were trained with VR based Advanced Training Module, which provides training with full machine guidance. The knowledge level will then be evaluated by the exam mode of the VR based training module

EG Group

The group trained with VR Based Training with Educators Guidance in Metaverse will be referred as EG group.

Group Type OTHER

VR Based Training with Educator Guidance in Metaverse (EG Group)

Intervention Type OTHER

The members of both groupswill undertake a VR based basic training for ALS. Afterwards EG group will attend at VR based Educator guided training in metaverse. The knowledge level will then be evaluated by the exam mode of the VR based training module

Interventions

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VR Based Training with Machine Guidance (MG Group)

The members of both groups will undertake a VR based basic training for ALS. Afterwards MG group were trained with VR based Advanced Training Module, which provides training with full machine guidance. The knowledge level will then be evaluated by the exam mode of the VR based training module

Intervention Type OTHER

VR Based Training with Educator Guidance in Metaverse (EG Group)

The members of both groupswill undertake a VR based basic training for ALS. Afterwards EG group will attend at VR based Educator guided training in metaverse. The knowledge level will then be evaluated by the exam mode of the VR based training module

Intervention Type OTHER

Eligibility Criteria

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Inclusion Criteria

* Volunteering for the study

Exclusion Criteria

* Previously experienced VR-induced motion sickness
* Previous Advanced Life Support training
* Other medical conditions like vertigo attacks
* Being under medication, which may cause vertigo like symptoms.
Eligible Sex

ALL

Accepts Healthy Volunteers

Yes

Sponsors

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Acibadem University

OTHER

Sponsor Role lead

Responsible Party

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Emin Aksoy

Associate professor

Responsibility Role PRINCIPAL_INVESTIGATOR

Locations

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Acibadem University CASE (Center of Advanced Simulation and Education)

Istanbul, Non-US/Canada, Turkey (Türkiye)

Site Status RECRUITING

Acibadem University CASE (Center of Advanced Simulation and Education)

Istanbul, Non-US/Canada, Turkey (Türkiye)

Site Status NOT_YET_RECRUITING

Countries

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Turkey (Türkiye)

Central Contacts

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Mehmet Emin Aksoy, MD, Ph.D.

Role: CONTACT

+905052685158

Dilek Kitapcioglu, MD, Ph.D.

Role: CONTACT

+905323636115

Facility Contacts

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Dilek Kitapcioglu, Assist.Prof

Role: primary

+905323636115

Mehmet Emin Aksoy, Assoc.Prof

Role: backup

+905052685158

Mehmet Emin Aksoy, Assoc.Prof

Role: primary

+902165004201

Dilek Kitapcioglu, Ph.D.

Role: backup

+2165004202 ext. Aksoy

References

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Kitapcioglu D, Aksoy ME, Ozkan AE, Usseli T. Comparing Learning Outcomes of Machine-Guided Virtual Reality-Based Training With Educator-Guided Training in a Metaverse Environment: Randomized Controlled Trial. JMIR Serious Games. 2024 Aug 7;12:e58654. doi: 10.2196/58654.

Reference Type DERIVED
PMID: 39110497 (View on PubMed)

Other Identifiers

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2023-20/672

Identifier Type: -

Identifier Source: org_study_id

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