The Effect of Virtual Reality Therapy on Balance and Knee Control in Stroke Patients
NCT ID: NCT05907473
Last Updated: 2024-04-02
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
NA
25 participants
INTERVENTIONAL
2023-05-16
2024-03-15
Brief Summary
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The hypotheses of the study are:
Hypothesis 1:
H0: Virtual reality training has no effect on balance in stroke patients. H1: Virtual reality training has an effect on balance in stroke patients.
Hypothesis 2; H0: Virtual reality training has no effect on activities of daily living in stroke patients.
H1: Virtual reality training has an effect on daily living activities in stroke patients.
Hypothesis 3; H0: Virtual reality training has no effect on knee control in stroke patients. H1: Virtual reality training has an effect on knee control in stroke patients
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Detailed Description
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Conditions
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Study Design
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RANDOMIZED
PARALLEL
TREATMENT
NONE
Study Groups
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Conventional Rehabilitation Group
In the conventional rehabilitation program, bed exercises, mat activities, balance exercises inside or outside the parallel bar and walking training will be given to the patients every weekday.
Conventional Rehabilitation
In the conventional rehabilitation program, bed exercises, mat activities, balance exercises inside or outside the parallel bar and walking training will be given to the patients every weekday.
Virtual Reality Therapy Group
The patients in this group will be able to play balance-based games with the Virtual Reality System for 20 minutes, 3 days a week, together with the conventional rehabilitation program.
Virtual Reality Therapy
Patients in this group will play balance-based games with the Virtual Reality System.
Conventional Rehabilitation
In the conventional rehabilitation program, bed exercises, mat activities, balance exercises inside or outside the parallel bar and walking training will be given to the patients every weekday.
Interventions
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Virtual Reality Therapy
Patients in this group will play balance-based games with the Virtual Reality System.
Conventional Rehabilitation
In the conventional rehabilitation program, bed exercises, mat activities, balance exercises inside or outside the parallel bar and walking training will be given to the patients every weekday.
Eligibility Criteria
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Inclusion Criteria
* Having a stroke for the first time
* Patients who can stand and walk independently
Exclusion Criteria
* Being bilaterally affected
* Botulinum toxin application in the last three months
* Having additional neurological diseases such as Parkinson's, multiple sclerosis
18 Years
70 Years
ALL
No
Sponsors
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Hacettepe University
OTHER
Responsible Party
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Suleyman Korkusuz
Principal Investigator
Principal Investigators
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Özlem Yürük, Prof.Dr.
Role: STUDY_CHAIR
Baskent University
Süleyman Korkusuz, MSc
Role: PRINCIPAL_INVESTIGATOR
Atılım University
Gülşen Taşkın, Assist.Prof
Role: STUDY_CHAIR
Afyonkarahisar Sağlık Bilimleri University
Melike Sümeyye Cengiz, MSc
Role: STUDY_CHAIR
Bandırma Onyedi Eylül University
Büşra Seçkinoğulları, MSc
Role: STUDY_CHAIR
Hacettepe University
Locations
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Hacettepe University
Ankara, , Turkey (Türkiye)
Countries
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References
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Palacios-Navarro G, Garcia-Magarino I, Ramos-Lorente P. A Kinect-Based System for Lower Limb Rehabilitation in Parkinson's Disease Patients: a Pilot Study. J Med Syst. 2015 Sep;39(9):103. doi: 10.1007/s10916-015-0289-0. Epub 2015 Aug 12.
Park DS, Lee DG, Lee K, Lee G. Effects of Virtual Reality Training using Xbox Kinect on Motor Function in Stroke Survivors: A Preliminary Study. J Stroke Cerebrovasc Dis. 2017 Oct;26(10):2313-2319. doi: 10.1016/j.jstrokecerebrovasdis.2017.05.019. Epub 2017 Jun 9.
Korkusuz S, Taskin G, Korkusuz BS, Ozen MS, Yuruk ZO. Examining the effects of non-immersive virtual reality game-based training on knee hyperextension control and balance in chronic stroke patients: a single-blind randomized controlled study. Neurol Sci. 2025 Mar;46(3):1267-1275. doi: 10.1007/s10072-024-07830-z. Epub 2024 Oct 28.
Other Identifiers
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2023-77
Identifier Type: -
Identifier Source: org_study_id
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