The Effect of Virtual Reality-Mediated Rehabilitation in Ischemic Stroke Patients
NCT ID: NCT05869786
Last Updated: 2024-02-20
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
NA
32 participants
INTERVENTIONAL
2023-05-01
2024-01-01
Brief Summary
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Detailed Description
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Participants in the control group will be instructed in hand, finger, wrist and forearm therapeutic exercises by a physiotherapist.
After the intervention, patients will be evaluated in terms of upper extremity functions, quality of life, range of motion and spasticity.
All evaluations will be repeated before, after and 3 months after the intervention. Routine 3-month PMR outpatient clinic control is recommended for patients with stroke. Therefore, no additional hospital visit is requested from the patients due to the study.
Conditions
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Study Design
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RANDOMIZED
PARALLEL
TREATMENT
NONE
Study Groups
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Virtual Reality Group
Participants in both groups will receive a conventional rehabilitation program. Participants in the virtual reality group will receive virtual reality-mediated upper extremity rehabilitation for 3 weeks, 5 sessions per week, each session lasting 30 minutes (450 minutes in total). In the virtual reality intervention, participants will be asked to control the games with hand, wrist and forearm movements in front of a computer screen in front of the SensoRehab® sensor that can detect hand movements through gloves. 3 different games will be intervened for 10 minutes each, totaling 30 minutes per day.
Virtual Reality Mediated Upper Extremity Rehabilitation (SensoRehab®)
In the virtual reality intervention, participants will be asked to control the games with hand, wrist and forearm movements in front of a computer screen in front of the SensoRehab® sensor that can detect hand movements through gloves.
conventional rehabilitation program
conventional rehabilitation program
Control Group
Participants in the control group will be instructed in hand, finger, wrist and forearm therapeutic exercises by a physiotherapist. Participants in both groups will receive a conventional rehabilitation program.
conventional rehabilitation program
conventional rehabilitation program
Exercise
Participants in the control group will be instructed in hand, finger, wrist and forearm therapeutic exercises by a physiotherapist.
Interventions
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Virtual Reality Mediated Upper Extremity Rehabilitation (SensoRehab®)
In the virtual reality intervention, participants will be asked to control the games with hand, wrist and forearm movements in front of a computer screen in front of the SensoRehab® sensor that can detect hand movements through gloves.
conventional rehabilitation program
conventional rehabilitation program
Exercise
Participants in the control group will be instructed in hand, finger, wrist and forearm therapeutic exercises by a physiotherapist.
Eligibility Criteria
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Inclusion Criteria
* History of Ischemic Stroke
* Accept to participate in the study,
Exclusion Criteria
* Uncontrolled hypertension, diabetes, cardiovascular disease etc.
* Cognitive impairment causing difficulty in executing simple commands
* Epilepsy
* Botulinum toxin application to the upper extremity in the last 6 months
* Change in the medical treatment used for spasticity in the last 6 months
* Pregnancy.
18 Years
65 Years
ALL
No
Sponsors
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Istanbul University
OTHER
Responsible Party
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Ahmet Kivanc Menekseoglu
Principal Investigator
Principal Investigators
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AHmet Kivanc Menekseoglu, MD
Role: PRINCIPAL_INVESTIGATOR
Kanuni Sultan Suleyman Research and Training Hospital
Locations
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Ahmet Kıvanç Menekşeoğlu
Istanbul, , Turkey (Türkiye)
Countries
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Other Identifiers
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2023.04.43
Identifier Type: -
Identifier Source: org_study_id
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