Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
NA
44 participants
INTERVENTIONAL
2021-08-17
2022-06-14
Brief Summary
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The goal of this randomized trial is to study the impact of Good Behavior Game (GBG), a behavior management program, on classroom environment and problem behavior in K-3 classrooms in Sweden. The main question it aims to answer is:
• Does GBG decrease problem behaviors in K-3 classrooms?
Teachers in the intervention group will be trained in GBG and asked to implement it in their respective classrooms. Teachers in the comparison group will provide usual practice.
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Detailed Description
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Primary objective: To study the effectiveness of Good Behavior Game in reducing problem behaviors in Swedish K-3 classrooms under real-world conditions.
Secondary objectives: To investigate changes in problem behaviors in common school areas, classroom climate, teacher collective efficacy, on-task behavior, and behavioral management practices as a result of teacher training in GBG. The study also seeks to investigate implementation as a moderator, as well as potential barriers and facilitators in regards to implementation.
Type of trial: Cluster-randomized controlled trial
Trial design and methods: Recruitment of schools in a Swedish municipality started early 2021. In May 2021, 5 schools were randomized to either intervention group or wait-list (service-as-usual). Data collection started in August 2021 and ended in June 2022. The intervention group received training in GBG from September 2021 to May 2022 by certified trainers who also collected fidelity data through observations throughout the school year. Teacher ratings and observer data was collected at baseline (August 2021), along with a first (November 2021) and second follow-up (May 2022, primary endpoint) throughout the first school year of implementation.
Statistical methodology and analysis: Statistical analysis will primarily include frequentist intent-to-treat analysis, and comparisons of estimates with a corresponding Bayesian model using weakly informative priors.
Conditions
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Study Design
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RANDOMIZED
PARALLEL
PREVENTION
SINGLE
Study Groups
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Good Behavior Game
28 classes receiving Good Behavior Game intervention
Good Behavior Game
Universal school-based intervention reinforcing prosocial behaviors and discouraging disruptive behaviors in young students.
Service-as-usual
16 classes receiving usual classroom teaching
No interventions assigned to this group
Interventions
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Good Behavior Game
Universal school-based intervention reinforcing prosocial behaviors and discouraging disruptive behaviors in young students.
Eligibility Criteria
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Inclusion Criteria
Exclusion Criteria
5 Years
10 Years
ALL
No
Sponsors
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Lund University
OTHER
Region Skane
OTHER
Responsible Party
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Principal Investigators
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Björn Hofvander
Role: PRINCIPAL_INVESTIGATOR
Lund University
Locations
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Johannesskolan
Malmo, , Sweden
Klagshamnsskolan
Malmo, , Sweden
Malmö friskola
Malmo, , Sweden
Monbijouskolan
Malmo, , Sweden
Ängsdals skola
Malmo, , Sweden
Countries
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References
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Djamnezhad D, Bergstrom M, Andren P, Hofvander B. Good behavior game - study protocol for a randomized controlled trial of a preventive behavior management program in a Swedish school context. Front Psychiatry. 2023 Oct 5;14:1256714. doi: 10.3389/fpsyt.2023.1256714. eCollection 2023.
Other Identifiers
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2020-06804
Identifier Type: -
Identifier Source: org_study_id
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