Intervention of a Game About Radiotherapy for Children With Cancer
NCT ID: NCT04728555
Last Updated: 2023-03-09
Study Results
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Basic Information
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COMPLETED
NA
22 participants
INTERVENTIONAL
2021-03-01
2022-08-31
Brief Summary
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Aim: To explore whether the intervention with a pedagogical digital game facilitate understanding, choice of distraction, creation of a sense of calmness and self-efficacy prior to and during RT and to describe the children's and the parents experiences and use of the game as a pedagogical tool. Further, to investigate feasibility in terms of reach, usability and acceptability.
Method: A feasibility and prospective waiting list control design is planned by recruiting 60 children (5-14 years) and their parents, for randomization into two groups. The first group will receive the game five days before start of RT. All children will have standard information one day before RT. The second group will have access to the game three days after start of treatment. The effects of the game will be investigated before and during RT and between groups as they receive the game at different time. Children will answer questionnaires about self-assessed anxiety, understanding of the procedure, distraction strategies, self-efficacy to remain motionless. Statistical comparative and correlational analyses will be calculated. Interviews will be performed with 12 children and 24 parents. Changes and further development of the game will be implemented based on the results of the responses.
Significance: The game can support children to undergo RT and be used nationally to prepare for RT. Thus all children receive similar information regardless of where they live, and contribute to increased knowledge, autonomy, reduce fear and anxiety. In the long term, the use of anesthesia could decrease for children.
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Detailed Description
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Access to the game for children randomized to the first group: Four to six days before start of treatment.
Questionnaires to all children: Questions about state and trait anxiety, and radiotherapy before the information meeting with the oncology nurse, one day before the start of treatment, at baseline.
Questionnaire to parents: Questions about state and trait anxiety before the information meeting with the oncology nurse at baseline.
Information meeting with all children and their parents: Information about radiotherapy by oncology nurse at baseline Questionnaires to all children: Questions about state anxiety and radiotherapy on treatment day one and three.
Access to the game for children randomized to the second group: Day three after start of treatment.
Questionnaire to all children: Questions about state anxiety on treatment day six and 15.
Questionnaire to all children: Questions about the digital game one week after access to the game.
Game logs: Collection of game logs one week after the intervention.
Interview of 12 children and 24 parents: Within four weeks after end of treatment.
Power: A power of 0.80, an alpha value of 0.05 and a size-effect of 0.5 provided an estimation of 26 participants in each group. Thirty participants are planned in case of dropouts.
Data analysis: Comparative and correlational statistical analyses.
Conditions
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Study Design
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RANDOMIZED
PARALLEL
SUPPORTIVE_CARE
NONE
Study Groups
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Game before RT start
Intervention of a digital game five days before start of RadioTherapy
Game about radiotherapy
A digital pedagogical game about radiotherapy
Game after RT start
Intervention of a digital game three days after start of RadioTherapy
Game about radiotherapy
A digital pedagogical game about radiotherapy
Interventions
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Game about radiotherapy
A digital pedagogical game about radiotherapy
Eligibility Criteria
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Inclusion Criteria
Exclusion Criteria
5 Years
15 Years
ALL
No
Sponsors
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Umeå University
OTHER
Uppsala University
OTHER
Responsible Party
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Gunn Engvall
Ass. Professor
Principal Investigators
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Gunn Engvall, Professor
Role: PRINCIPAL_INVESTIGATOR
Women's and Children's Health, Uppsala University, Sweden
Locations
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Department of Women's and Children's Health
Uppsala, , Sweden
Countries
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References
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Cederved C, Back J, Angstrom-Brannstrom C, Ljungman G, Engvall G. Co-creation of a Serious Game About Radiotherapy: Participatory Action Research Study With Children Treated for Cancer. JMIR Hum Factors. 2022 May 31;9(2):e34476. doi: 10.2196/34476.
Cederved C, Angstrom-Brannstrom C, Ljungman G, Engvall G. Parents' experiences of having their children take part in participatory action research creating a serious game about radiotherapy. Radiography (Lond). 2023 Jan;29(1):95-100. doi: 10.1016/j.radi.2022.10.005. Epub 2022 Oct 29.
Other Identifiers
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Children's RT Game 21-22
Identifier Type: -
Identifier Source: org_study_id
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