REThinkGame4training: Training Emotion Regulation Abilities Using an Online Therapeutic Game
NCT ID: NCT06612801
Last Updated: 2024-09-25
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
NA
237 participants
INTERVENTIONAL
2021-04-01
2022-07-31
Brief Summary
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Detailed Description
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Conditions
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Study Design
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RANDOMIZED
PARALLEL
PREVENTION
NONE
Study Groups
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Experimental: REThink therapeutic game
Participants in the experimental group will received the game-based intervention called REThink Game
The REThink Game
REThink is an online therapeutic game designed to improve the emotional well-being of young people, based on the principles of Rational Emotive Behavior Therapy (REBT). The game features a character named RETMAN, who leads players through seven levels, each dedicated to teaching a particular emotional regulation skill. Each level consists of three sub-levels that gradually become more challenging. REThink can be utilized as a standalone intervention, as a complement to self-help psychotherapeutic methods, or for focused skills training in emotional regulation. Each level trains a specific emoion-regulation skills such as emotion recognition, relaxation, cognitive change, problem solving, compassion and self-compassion.
Control: Care as usual
Participants in the control group do not receive an intervention but they have access to standard resources from the school
No interventions assigned to this group
Interventions
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The REThink Game
REThink is an online therapeutic game designed to improve the emotional well-being of young people, based on the principles of Rational Emotive Behavior Therapy (REBT). The game features a character named RETMAN, who leads players through seven levels, each dedicated to teaching a particular emotional regulation skill. Each level consists of three sub-levels that gradually become more challenging. REThink can be utilized as a standalone intervention, as a complement to self-help psychotherapeutic methods, or for focused skills training in emotional regulation. Each level trains a specific emoion-regulation skills such as emotion recognition, relaxation, cognitive change, problem solving, compassion and self-compassion.
Eligibility Criteria
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Inclusion Criteria
* non-clinical levels of mental health symptoms on any SDQ subscale or total score
* parental consent provided
Exclusion Criteria
* does not have parental informed consent
* clinical or subclinical level on the SDQ measure, total score, or any subscale
8 Years
12 Years
ALL
Yes
Sponsors
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Babes-Bolyai University
OTHER
Responsible Party
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Oana David
Professor Ph.D
Locations
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Babes-Bolyai University
Cluj-Napoca, , Romania
Countries
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Other Identifiers
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REThinkGame4training
Identifier Type: -
Identifier Source: org_study_id
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