Cybersickness in Different Multisensory Conditions in Virtual Reality
NCT ID: NCT05534880
Last Updated: 2023-11-08
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
NA
10 participants
INTERVENTIONAL
2022-11-08
2023-07-09
Brief Summary
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Detailed Description
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General Objective
• Analyze whether the electrophysiological activity of the brain cortex of individuals with cybersickness undergoes neuromodulation through binaural stimuli;
Specific Objectives
* Investigate whether stimulation by binaural beats can mitigate the degree of symptoms through the SSQ;
* Compare whether there is a significant reduction in Sickness Questionare Simulator scores between conditions;
* Check if there is a difference in absolute power in the Delta band frequency of the parietal and frontal regions between the conditions;
Hypothesis
Our hypothesis is that the condition associated with binaural beats can promote neuromodulation in the electrophysiological activity of the brain cortex, altering the rhythms of brain wave frequencies, which can reduce sensory conflict in cybersickness, through wave entrainment.
Conditions
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Study Design
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RANDOMIZED
CROSSOVER
TREATMENT
TRIPLE
Study Groups
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Virtual Reality
Condition 01 - the participants will be induced to CS, they will be immersed in a roller coaster simulation video, lasting 10 minutes, there will be 03 sessions on alternate days with a 24-hour interval between each session, before and after each session will be applied the SSQ questionnaire subjective assessment and EEG objective assessment.
Binaural beats
Condition 02- will be used binaural beats, since they are referred through studies with the ability to drive neural oscillations in the beat frequency through differential hemispheric synchronization frequencies, it is expected that a neuromodulation and repercussion of the symptomatological reduction of CS.
Virtual reality and binaural beats
Condition 02 - the participants will be induced to CS, they will be immersed in a roller coaster simulation video associated with audio with binaural beat, lasting 10 minutes, there will be 03 sessions on alternate days with a 24-hour interval between each session, before and after each session, the SSQ subjective assessment questionnaire and the objective assessment EEG will be applied.
Binaural beats
Condition 02- will be used binaural beats, since they are referred through studies with the ability to drive neural oscillations in the beat frequency through differential hemispheric synchronization frequencies, it is expected that a neuromodulation and repercussion of the symptomatological reduction of CS.
Interventions
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Binaural beats
Condition 02- will be used binaural beats, since they are referred through studies with the ability to drive neural oscillations in the beat frequency through differential hemispheric synchronization frequencies, it is expected that a neuromodulation and repercussion of the symptomatological reduction of CS.
Eligibility Criteria
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Inclusion Criteria
* Participant must have a history of visually induced motion sickness
Exclusion Criteria
* Claustrophobia
* Epileptic seizures
* Musculoskeletal disorders
* psychoactive drug use
* Neurological disorders
* Considerable hearing loss
18 Years
28 Years
ALL
Yes
Sponsors
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Federal University of Piaui
OTHER
Responsible Party
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Marcos Junio da Costa Silva
Undegraduate
Principal Investigators
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Victor H. Bastos, Ph. D
Role: PRINCIPAL_INVESTIGATOR
Federal University of the Parnaiba Delta
Locations
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Federal University of the Delta Parnaíba
Parnaíba, Piauí, Brazil
Federal University of the Parnaiba Delta
Parnaíba, Piauí, Brazil
Countries
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Related Links
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Too Real to Be Virtual: Autonomic and EEG Responses to Extreme Stress Scenarios in Virtual Reality
Efficacy of binaural auditory beats in cognition, anxiety, and pain perception: a meta-analysis
Multisensory integration in self motion perception. Multisensory Research
Cybersickness: A multisensory integration perspective
Vection in virtual reality modulates vestibular-evoked myogenic potentials
Binaural interaction of a beating frequency following response
A meta-analysis of the virtual reality problem: Unequal effects of virtual reality sickness across individual differences
Other Identifiers
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UFDPar
Identifier Type: -
Identifier Source: org_study_id
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