Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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UNKNOWN
NA
60 participants
INTERVENTIONAL
2019-02-15
2020-09-30
Brief Summary
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Detailed Description
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Conditions
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Study Design
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RANDOMIZED
CROSSOVER
TREATMENT
NONE
Study Groups
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Active Intervention
Gaze-driven games, played at home on PC with eye-tracker, to train resistance to attention distraction and speed of processing.
Gaze-driven training games
Training games are played on a PC with attached eye-tracker. Games include embedded training principles to improve attentional control including resistance to distraction and inhibitory control.
Wait List Control
Wait list then cross over to active intervention.
No interventions assigned to this group
Interventions
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Gaze-driven training games
Training games are played on a PC with attached eye-tracker. Games include embedded training principles to improve attentional control including resistance to distraction and inhibitory control.
Eligibility Criteria
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Inclusion Criteria
2. not demented
3. living independently; and (4) fluent in English.
Exclusion Criteria
2. current psychiatric or neurological disorders other than depression/anxiety
60 Years
80 Years
ALL
Yes
Sponsors
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National Institute on Aging (NIA)
NIH
Jeanne Townsend, PhD
OTHER
Responsible Party
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Jeanne Townsend, PhD
Professor Emeritus
Principal Investigators
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Jeanne Townsend, PhD
Role: PRINCIPAL_INVESTIGATOR
UCSD
Locations
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Research on Autism and Development Lab, UCSD
La Jolla, California, United States
Countries
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Central Contacts
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Facility Contacts
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Other Identifiers
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