Efficacy of Mindfulness as an Intervention in the Pediatric Emergency Department
NCT ID: NCT03690531
Last Updated: 2019-10-31
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
110 participants
OBSERVATIONAL
2018-11-28
2019-08-31
Brief Summary
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Detailed Description
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Immersive virtual reality has been introduced recently as an alternative distraction technique among hospitalized patients, providing a way to cope with the stressful hospital environment. Several randomized control studies have found virtual reality to significantly reduce pain in pediatric patients undergoing chronic or burn wound dressing changes. However, no studies have been done in the emergency room exploring the efficacy of virtual reality as a distraction technique, nor integrating mindfulness as part of the virtual reality experience. Mindfulness has garnered interest over the years as another powerful, but simple tool, in reducing emotional stress and increasing overall well-being of participants. An organization which has integrated mindfulness into a virtual reality program for adolescents is Take-Pause. The intervention will administer the Take-Pause immersive virtual reality simulation as a distraction technique via virtual reality goggles, headset, and iphone.
The study will be a prospective, single-blinded randomized control trial conducted in an pediatric emergency room at a single tertiary care hospital located in an urban region. The primary outcome is to decrease situational anxiety level by at least 5 points on a State Trait Anxiety Inventory scale when comparing mbVR to passive distraction technique. Secondary outcomes will look at reduction of perceived pain when utilizing the Wong-Baker FACES scale and respiratory rate or heart rate changes. Study population will consist of pediatric patients aged 13 to 17 year old presenting to the emergency room, enrolled during a 12 month period. Follow-up will be conducted at 5-min post-intervention. Exclusion criteria includes patients who have received opioid or anxiolytic pharmacologic intervention at triage or 1 hour prior to ED arrival. Patients will be randomly assigned after triage to either the mbVR or passive distraction intervention arm via a 1:1 patient allocation scheme utilizing block randomization. Baseline short STAI survey, pain scale, and vitals will be obtained during triage. The timer will begin once video starts and end when the video is complete. After 5 minutes, the patient will repeat the survey, scale, and have vitals taken. The treatment, or mbVR intervention arm will be a Take-Pause virtual reality simulation lasting 5 minutes shown through a virtual reality goggle, headset and iPhone. The control arm will consist of the standard or passive distraction technique, lasting 5 minutes. Each intervention arm will consist of 55 subjects for a total of 110 subjects.
Conditions
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Study Design
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CASE_CONTROL
PROSPECTIVE
Study Groups
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Take Pause Virtual Reality Head Set
The mbVR intervention arm will be a Take-Pause virtual reality simulation will be for 5 minutes shown through a virtual reality goggle, headset and iPhone.
Take-Pause virtual reality
Take-Pause virtual reality simulation lasting 3 minutes shown through a virtual reality goggle, headset and iPhone.
Passive Distraction Group_IPAD
The Passive Distraction group will utilize the standard or passive distraction technique of using an IPAD lasting 5 minutes.
Passive Distraction
Standard or passive distraction technique, lasting 5 minutes.
Interventions
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Take-Pause virtual reality
Take-Pause virtual reality simulation lasting 3 minutes shown through a virtual reality goggle, headset and iPhone.
Passive Distraction
Standard or passive distraction technique, lasting 5 minutes.
Eligibility Criteria
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Inclusion Criteria
* aged 13 years to 17 years
* understand and can complete instructions in English
* English-speaking.
* Participants must also be conscious and not in need of immediate interventions
Exclusion Criteria
* developmental delay
* seizure
* significant visual impairment
* hearing impairment
* prone to motion sickness
13 Years
17 Years
ALL
No
Sponsors
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Antonios Likourezos
OTHER
Responsible Party
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Antonios Likourezos
Research Manager
Principal Investigators
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John Marshall, MD
Role: STUDY_CHAIR
Maimonides Medical Center
Locations
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Maimonides Medical Center
Brooklyn, New York, United States
Countries
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References
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Arane K, Behboudi A, Goldman RD. Virtual reality for pain and anxiety management in children. Can Fam Physician. 2017 Dec;63(12):932-934.
Other Identifiers
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2018-05-04
Identifier Type: -
Identifier Source: org_study_id
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