Virtual Reality During Procedures in Pediatric Patients
NCT ID: NCT03686176
Last Updated: 2020-08-06
Study Results
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View full resultsBasic Information
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TERMINATED
NA
64 participants
INTERVENTIONAL
2019-07-05
2020-03-30
Brief Summary
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Detailed Description
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As an adjunct to the existing methods of promoting comfort during painful procedures, non-invasive virtual reality (VR) therapy is showing promise as a means of distraction and coping with various medical procedures. The user is transported into a relaxing/distracting VR environment that diverts user's attention away from pain and anxiety. VR has demonstrated efficacy in the reduction of pain and anxiety experienced by individuals undergoing anxiety and pain inducing procedures.While there is early data from small or narrow populations that show some improvement in pain and anxiety with VR use during pediatric procedures, some studies show no improvement. No studies to date have used objective outcome measures of coping, which may be more clinically meaningful.
The investigators propose to fill this gap in the literature with a randomized, controlled, un-blinded study of coping and distress between virtual reality engagement and child life support in pediatric patients undergoing painful medical procedures.
Conditions
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Study Design
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RANDOMIZED
PARALLEL
TREATMENT
NONE
Study Groups
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Virtual Reality Group (Study Group)
In this arm, patients will receive support from child life specialists plus may use virtual reality simulation goggles during a qualifying medical procedure.
Virtual Reality
A child life specialist will fit the patient with the goggles, select a game, and initiate play once the medical procedure begins.
Active Control Group
In this arm, patients will receive standard of care with child life specialists plus distraction of the child's choosing, during a qualifying medical procedure.
No interventions assigned to this group
External Control (Reference Group)
No virtual reality and no child life specialists; no standardized or formal form of support.
No interventions assigned to this group
Interventions
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Virtual Reality
A child life specialist will fit the patient with the goggles, select a game, and initiate play once the medical procedure begins.
Other Intervention Names
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Eligibility Criteria
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Inclusion Criteria
* Burn debridement
* Burn dressing change
* Lactation repair
* Intravenous (IV) line placement or phlebotomy (blood draw)
* Abscess incision and drainage
* Fracture reduction and/or cast placement
* Implanted central venous port placement accessing
* Skin biopsies
2. Subjects ages 7 to 26 years of age (age 26 is the upper limit treated at JHCC) Ages were chosen based on that previously published in the literature on pediatric patients with VR.
Exclusion Criteria
* Patients with an active infection, burn, or trauma that interferes with the mask placement, and may include involvement of the periorbital skin, eyes, nasal bridge, external ear, and/or scalp or hair.
* Patients with Blindness.
* Developmental delay significant enough to interfere with the subject's ability to participate in the session, including autism spectrum disorders.
* Patients with active psychosis or exhibit signs of active intoxication.
* Known history of severe motion sickness
* Medical urgency (at the medical providers' discretion)
* Non-verbal children
* Children or parents/legal guardians who are non-English speakers
7 Years
26 Years
ALL
Yes
Sponsors
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The Thomas Wilson Sanitarium for Children of Baltimore City
OTHER
Johns Hopkins University
OTHER
Responsible Party
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Principal Investigators
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Therese Canares, MD
Role: PRINCIPAL_INVESTIGATOR
Johns Hopkins University
Locations
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Johns Hopkins Children's Center
Baltimore, Maryland, United States
Countries
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References
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Canares T, Parrish C, Santos C, Badawi A, Stewart A, Kleinman K, Psoter K, McGuire J. Pediatric Coping During Venipuncture With Virtual Reality: Pilot Randomized Controlled Trial. JMIR Pediatr Parent. 2021 Jul 28;4(3):e26040. doi: 10.2196/26040.
Canares TL, Parrish C, Santos C, Badawi A, Stewart A, Kleinman K, Psoter KJ, McGuire JF. Resource Use During Pediatric Venipuncture With Virtual Reality: Secondary Analysis of a Randomized Controlled Pilot Trial. Hosp Pediatr. 2021 Jul;11(7):775-778. doi: 10.1542/hpeds.2020-003822. Epub 2021 Jun 14.
Provided Documents
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Document Type: Study Protocol and Statistical Analysis Plan
Other Identifiers
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IRB00161331
Identifier Type: -
Identifier Source: org_study_id
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