The Effect of Solving Jigsaw Puzzles on Visuospatial Cognition in Older Adults: Jigsaw Puzzles As Cognitive Enrichment

NCT ID: NCT02667314

Last Updated: 2018-11-30

Study Results

Results pending

The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.

Basic Information

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Recruitment Status

COMPLETED

Clinical Phase

NA

Total Enrollment

100 participants

Study Classification

INTERVENTIONAL

Study Start Date

2016-02-29

Study Completion Date

2018-02-28

Brief Summary

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Meta-analyses indicate beneficial effects of cognitive training and cognitively challenging video games on cognition. However, cognitive effects of solving jigsaw puzzles - a popular, visuospatial cognitive leisure activity - have not been investigated, yet. Thus, the primary aim of this study is to evaluate the effect of solving jigsaw puzzles on visuospatial cognition. As secondary aims, effects on psychological outcomes (self-efficacy, perceived stress, well-being) and visuospatial everyday functioning (instrumental activities of daily living and self-reported cognitive failures in everyday life) are examined.

Detailed Description

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see References section below for the study protocol article

Conditions

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Cognitive Impairment

Study Design

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Allocation Method

RANDOMIZED

Intervention Model

PARALLEL

Primary Study Purpose

PREVENTION

Blinding Strategy

SINGLE

Investigators

Study Groups

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Jigsaw Puzzle Group

Jigsaw puzzles \& Cognitive health counseling

Group Type EXPERIMENTAL

Jigsaw puzzles

Intervention Type BEHAVIORAL

Intervention period 1: Participants are asked to solve jigsaw puzzles at home 6 times per week for at least 1 hour over a period of 5 weeks.

Intervention period 2 (voluntary): Participants receive the possibility to solve jigsaw puzzles free-of-charge at home for a period of at least 3 month before the 1.5-year follow-up.

Cognitive health counseling

Intervention Type BEHAVIORAL

Cognitive health counseling regarding modifiable risk and protective factors of cognitive decline and dementia at baseline, and four telephone calls for expert monitoring (three calls during the 5-week period between pre- and posttest, and one call 12 month later)

Cognitive Health Counseling Group

Cognitive health counseling only

Group Type ACTIVE_COMPARATOR

Cognitive health counseling

Intervention Type BEHAVIORAL

Cognitive health counseling regarding modifiable risk and protective factors of cognitive decline and dementia at baseline, and four telephone calls for expert monitoring (three calls during the 5-week period between pre- and posttest, and one call 12 month later)

Interventions

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Jigsaw puzzles

Intervention period 1: Participants are asked to solve jigsaw puzzles at home 6 times per week for at least 1 hour over a period of 5 weeks.

Intervention period 2 (voluntary): Participants receive the possibility to solve jigsaw puzzles free-of-charge at home for a period of at least 3 month before the 1.5-year follow-up.

Intervention Type BEHAVIORAL

Cognitive health counseling

Cognitive health counseling regarding modifiable risk and protective factors of cognitive decline and dementia at baseline, and four telephone calls for expert monitoring (three calls during the 5-week period between pre- and posttest, and one call 12 month later)

Intervention Type BEHAVIORAL

Eligibility Criteria

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Inclusion Criteria

* No cognitive impairment (Mini-Mental State Examination ≥ 24)
* Commitment to minimum jigsaw puzzle time (1 hour/day, 6 days/week, 5 weeks)
* Interest in jigsaw puzzles
* Low jigsaw puzzle experience (less than 5 completed puzzles within the last 5 years)

Exclusion Criteria

* Cognitive impairment (Mini-Mental State Examination \< 24)
* Participation in another interventional study
* Self-reported psychiatric, neurologic or other disease, which could affect cognitive change over time
* Self-reported, severe visual impairment or motoric impairment of the upper extremity which significantly affects ability to solve jigsaw puzzles
Minimum Eligible Age

50 Years

Eligible Sex

ALL

Accepts Healthy Volunteers

No

Sponsors

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Ravensburger Spieleverlag GmbH (RSV), Germany

UNKNOWN

Sponsor Role collaborator

University of Ulm

OTHER

Sponsor Role lead

Responsible Party

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Iris Kolassa

Prof. Dr.

Responsibility Role PRINCIPAL_INVESTIGATOR

Principal Investigators

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Iris-Tatjana Kolassa, Prof.

Role: PRINCIPAL_INVESTIGATOR

University of Ulm, Germany

Locations

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Clinical and Biological Psychology, University of Ulm

Ulm, , Germany

Site Status

Countries

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Germany

References

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Fissler P, Kuster OC, Loy LS, Laptinskaya D, Rosenfelder MJ, von Arnim CAF, Kolassa IT. Jigsaw Puzzles As Cognitive Enrichment (PACE) - the effect of solving jigsaw puzzles on global visuospatial cognition in adults 50 years of age and older: study protocol for a randomized controlled trial. Trials. 2017 Sep 6;18(1):415. doi: 10.1186/s13063-017-2151-9.

Reference Type BACKGROUND
PMID: 28877756 (View on PubMed)

Fissler P, Kuster OC, Laptinskaya D, Loy LS, von Arnim CAF, Kolassa IT. Jigsaw Puzzling Taps Multiple Cognitive Abilities and Is a Potential Protective Factor for Cognitive Aging. Front Aging Neurosci. 2018 Oct 1;10:299. doi: 10.3389/fnagi.2018.00299. eCollection 2018.

Reference Type RESULT
PMID: 30327598 (View on PubMed)

Related Links

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http://rdcu.be/vEhX

PACE study protocol article (open access)

https://doi.org/10.3389/fnagi.2018.00299

PACE results for primary outcome at follow-up I (open access)

Other Identifiers

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Klipsy_044_PACE

Identifier Type: -

Identifier Source: org_study_id

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