Board Games Among Mild Cognitive Impairment Patients Experience (GAME Project)

NCT ID: NCT04835909

Last Updated: 2021-04-08

Study Results

Results pending

The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.

Basic Information

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Recruitment Status

UNKNOWN

Clinical Phase

NA

Total Enrollment

112 participants

Study Classification

INTERVENTIONAL

Study Start Date

2021-02-16

Study Completion Date

2024-03-31

Brief Summary

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Nowadays, on geriatric centres, cognitive decline used to be prevented by pen and paper exercises (Calero García \& Navarro Gonzalez, 2006). However, as Lampit et al. (2014) suggest, studies based on the efficacy and effectiveness of new cognitive-based interventions in order to improve these cognitive processes are fundamental (Lampit et al., 2014). Cognitive-based interventions are interventions that directly or indirectly try to improve cognitive processes (Chiu et al., 2017). Between the different kinds of cognitive-based interventions, cognitive training permits stablish randomized controlled trials. Cognitive training consists of repeating during a concrete time a standardized set of tasks in order to maintain or improve one or some cognitive processes. Meta-analysis studies have shown that computerized cognitive training can improve in a moderate size some cognitive processes in elderly people with mild cognitive impairment or dementia (Hill et al., 2017) and without those diagnoses (Lampit, Hallock, \& Valenzuela, 2014; Chiu et al., 2017). Although it seems that computerized training is effective, safe and secure, it is important to note the social component of the definition of health (OMS, 1948). Chang, Wray \& Lin (2014) found that social relationships predict the use of leisure activities and this predict a better physical health and wellbeing psychological. In fact, a comparative study found that those elderly people that have played board games have a 15% lower risk of having dementia diagnose and problems related with memory (Dartigues et al., 2013). To sum up, the aim of this research project is to test the effectiveness of a cognitive training based on modern board and card games in elderly people with a diagnose of mild-cognitive impairment in comparison to do cognitive paper and pencil tasks or in a wait-list comparison group.

Detailed Description

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Conditions

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Cognitive Impairment, Mild

Study Design

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Allocation Method

RANDOMIZED

Intervention Model

PARALLEL

Primary Study Purpose

PREVENTION

Blinding Strategy

SINGLE

Outcome Assessors

Study Groups

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Behavioral: modern board and card games

Participants will play modern board and card games in groups at medical center 2 times per week for at least 1 hour over a period of 16 weeks.

Group Type EXPERIMENTAL

Modern board and card games group

Intervention Type BEHAVIORAL

Modern board and card games group

Behavioral: paper and pencil tasks

Participants will do cognitive paper and pencil tasks in groups at medical center 2 times per week for at least 1 hour over a period of 16 weeks.

Group Type ACTIVE_COMPARATOR

Paper and pencil tasks group

Intervention Type BEHAVIORAL

Paper and pencil tasks group

Wait-list

Participants will be in a wait-list over a period of 16 weeks. Then, they received the board and card games' or paper and pencil tasks' intervention.

Group Type NO_INTERVENTION

No interventions assigned to this group

Interventions

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Modern board and card games group

Modern board and card games group

Intervention Type BEHAVIORAL

Paper and pencil tasks group

Paper and pencil tasks group

Intervention Type BEHAVIORAL

Eligibility Criteria

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Inclusion Criteria

* Participation in cognitive disease center
* Amnestic MCI diagnoses (clinical diagnoses following the guidelines of Petersen et al. 2011)
* Global deterioration scale (GDS) 2-3 values
* Participation assessing outcomes of the caregivers in the study

Exclusion Criteria

* Participation in another cognitive training program
* Dementia, neurologic or other disease non-neurodegenerative, which could affect cognitive change over time (medical-reported)
* Severe visual impairment, language impairment or motoric impairment of the upper extremity which significantly affects ability to solve jigsaw puzzles (medical-reported)
Minimum Eligible Age

60 Years

Eligible Sex

ALL

Accepts Healthy Volunteers

No

Sponsors

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University Hospital of Santa Maria, Lleida

UNKNOWN

Sponsor Role collaborator

Brain In Game scientific-technical service

OTHER

Sponsor Role lead

Responsible Party

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jaume march llanes

Effectiveness on Cognition of a Cognitive Training Intervention Based on Modern Board and Card Games in Mild Cognitive Impairment Patients: a Randomized Controlled Trial

Responsibility Role PRINCIPAL_INVESTIGATOR

Locations

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Faculty of Education, Psychology and Social Work; University of Lleida

Lleida, , Spain

Site Status RECRUITING

Cognitive disorders unity, Santa Maria's University Hospital, GSS

Lleida, , Spain

Site Status RECRUITING

Countries

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Spain

Facility Contacts

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Jorge Moya-Higueras, PhD

Role: primary

973706509 ext. 6509

Beatriu Lara Consuegra, MsC

Role: primary

+34 972727222 ext. 1571

References

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Calero García, M. D., & Navarro Gonzalez, E. (2006). Eficacia de un programa de entrenamiento en memoria en el mantenimiento de ancianos con y sin deterioro cognitivo. Clínica y Salud, 17(2), 187-202.

Reference Type BACKGROUND

Chang PJ, Wray L, Lin Y. Social relationships, leisure activity, and health in older adults. Health Psychol. 2014 Jun;33(6):516-23. doi: 10.1037/hea0000051.

Reference Type BACKGROUND
PMID: 24884905 (View on PubMed)

Chiu HL, Chu H, Tsai JC, Liu D, Chen YR, Yang HL, Chou KR. The effect of cognitive-based training for the healthy older people: A meta-analysis of randomized controlled trials. PLoS One. 2017 May 1;12(5):e0176742. doi: 10.1371/journal.pone.0176742. eCollection 2017.

Reference Type BACKGROUND
PMID: 28459873 (View on PubMed)

Dartigues JF, Foubert-Samier A, Le Goff M, Viltard M, Amieva H, Orgogozo JM, Barberger-Gateau P, Helmer C. Playing board games, cognitive decline and dementia: a French population-based cohort study. BMJ Open. 2013 Aug 29;3(8):e002998. doi: 10.1136/bmjopen-2013-002998.

Reference Type BACKGROUND
PMID: 23988362 (View on PubMed)

Hill NT, Mowszowski L, Naismith SL, Chadwick VL, Valenzuela M, Lampit A. Computerized Cognitive Training in Older Adults With Mild Cognitive Impairment or Dementia: A Systematic Review and Meta-Analysis. Am J Psychiatry. 2017 Apr 1;174(4):329-340. doi: 10.1176/appi.ajp.2016.16030360. Epub 2016 Nov 14.

Reference Type BACKGROUND
PMID: 27838936 (View on PubMed)

Lampit A, Hallock H, Valenzuela M. Computerized cognitive training in cognitively healthy older adults: a systematic review and meta-analysis of effect modifiers. PLoS Med. 2014 Nov 18;11(11):e1001756. doi: 10.1371/journal.pmed.1001756. eCollection 2014 Nov.

Reference Type BACKGROUND
PMID: 25405755 (View on PubMed)

Other Identifiers

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NCT2021UTC

Identifier Type: -

Identifier Source: org_study_id

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