Effects of a Social Robot Cognitive-Game Intervention in Older Adults With Mild Cognitive Impairment and Dementia

NCT ID: NCT07272746

Last Updated: 2025-12-09

Study Results

Results pending

The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.

Basic Information

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Recruitment Status

NOT_YET_RECRUITING

Clinical Phase

NA

Total Enrollment

200 participants

Study Classification

INTERVENTIONAL

Study Start Date

2025-12-31

Study Completion Date

2026-12-31

Brief Summary

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This study aims to evaluate the effects of interactive robot-based games on cognitive function, neuropsychiatric symptoms, and quality of life in patients with mild cognitive impairment and dementia. The investigators plan to recruit 80 participants and randomly assign them to a control group or an experimental group; the experimental group will participate in robot games for 12 weeks, while the control group will receive routine care. Data will be collected via questionnaires to investigate whether robot games can improve cognitive function, neuropsychiatric symptoms, and quality of life in patients with mild cognitive impairment and dementia.

Detailed Description

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This study aims to evaluate the effects of interactive robot games on cognitive function, behavioral and psychological symptoms, and quality of life in patients with mild cognitive impairment and dementia. The investigators plan to recruit 80 participants and randomly assign them to a control group or an experimental group. The experimental group will engage in robot games for 12 weeks, twice weekly, about 20 minutes per session, while the control group will receive usual care. All participants will complete four questionnaire assessments to investigate whether the robot games can improve cognitive function, behavioral and psychological symptoms, and quality of life in patients with mild cognitive impairment and dementia.

Conditions

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Dementia Mild Cognitive Impairment (MCI)

Study Design

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Allocation Method

RANDOMIZED

Intervention Model

PARALLEL

Primary Study Purpose

SUPPORTIVE_CARE

Blinding Strategy

SINGLE

Outcome Assessors

Study Groups

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interactive robot game

The experimental group will participate in a 12-week interactive robot game. The interactive robot is a screen-based robot, with the main interaction area being a facial display.

Group Type EXPERIMENTAL

interactive robot game

Intervention Type OTHER

The experimental group will engage in robot games for 12 weeks, twice weekly, about 20 minutes per session

Routine care

The control group will receive routine care and will not undergo any specific interventions

Group Type NO_INTERVENTION

No interventions assigned to this group

Interventions

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interactive robot game

The experimental group will engage in robot games for 12 weeks, twice weekly, about 20 minutes per session

Intervention Type OTHER

Eligibility Criteria

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Inclusion Criteria

1. Aged 50 years or older
2. Diagnosed by a physician with Mild Cognitive Impairment, mild, or moderate dementia
3. Able to communicate in Mandarin or Taiwanese
4. Willing to participate and provides informed consent signed by the participant or their family member/legal representative

Exclusion Criteria

1. Individuals who experience fear or aversion toward interactive robots or related equipment
2. Individuals with severe hearing or visual impairments that affect participation in activities
3. Individuals unable to complete the entire intervention due to unstable physical or mental conditions
4. Individuals deemed unsuitable for this study by physician assessment
Minimum Eligible Age

50 Years

Maximum Eligible Age

100 Years

Eligible Sex

ALL

Accepts Healthy Volunteers

No

Sponsors

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Taipei Medical University

OTHER

Sponsor Role lead

Responsible Party

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Responsibility Role SPONSOR

Central Contacts

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Dorothy Bai, PhD

Role: CONTACT

+886-2-27361661 ext. 6332

Other Identifiers

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N202504063

Identifier Type: -

Identifier Source: org_study_id

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