Comparison of Videogame Based Dance Training With Agility Ladder Drills on Agility of Volleyball Players

NCT ID: NCT02370368

Last Updated: 2020-06-04

Study Results

Results available

Outcome measurements, participant flow, baseline characteristics, and adverse events have been published for this study.

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Basic Information

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Recruitment Status

COMPLETED

Clinical Phase

NA

Total Enrollment

27 participants

Study Classification

INTERVENTIONAL

Study Start Date

2014-09-30

Study Completion Date

2015-01-31

Brief Summary

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This study will examine the effects of six week dance training, using the Xbox Kinect Just Dance 2014 programme, on the agility scores along with general and hamstring flexibility and extensibility of the hip flexor. The effects of the dance programme will be compared with those of proven agility training techniques (ladder drills).

Detailed Description

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A randomised clinical trial will be used consisting of 34 (17 in each group) athletes undergoing training. Both groups will undergo one hour of training three times weekly for six weeks, with one group doing dance training (DT) using the Xbox Kinect and the other doing standard training (ST) using traditional ladder drills. Outcomes will be assessed using the Illinois Agility test for agility, sit and reach test for general flexibility, straight leg raise test for hamstring flexibility and the Thomas test for hip flexor extensibility.

Conditions

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Healthy Athletes

Study Design

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Allocation Method

RANDOMIZED

Intervention Model

PARALLEL

Primary Study Purpose

OTHER

Blinding Strategy

NONE

Study Groups

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Dance Group

Training: participants will engage in dance training with the Xbox Kinect 360 using the Just Dance 2014 disc.

Duration : 45 minutes per session. Frequency: three times per week for six weeks.

Group Type EXPERIMENTAL

XBOX Kinect Just Dance 2014

Intervention Type DEVICE

The XBOX Kinect Just dance 2014 is videogame based interactive dance programme designed to encourage activity while gaming.

Ladder Drills

Intervention: Agility ladder drill training. Duration: 45 minutes per session. Frequency: three times per week for six weeks

Group Type ACTIVE_COMPARATOR

Agility Ladder Drills

Intervention Type OTHER

Types of ladder drill exercises including single leg hop right and left leg, bunny hop, slalom jumps, bunny twist, lateral runs right and left, high knees with forward progression, backward run, bunny hop backward, single leg lateral hops, lateral bunny hops and snake carrioca moguls.

Interventions

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XBOX Kinect Just Dance 2014

The XBOX Kinect Just dance 2014 is videogame based interactive dance programme designed to encourage activity while gaming.

Intervention Type DEVICE

Agility Ladder Drills

Types of ladder drill exercises including single leg hop right and left leg, bunny hop, slalom jumps, bunny twist, lateral runs right and left, high knees with forward progression, backward run, bunny hop backward, single leg lateral hops, lateral bunny hops and snake carrioca moguls.

Intervention Type OTHER

Eligibility Criteria

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Inclusion Criteria

* To be included in the study persons must be playing volleyball at the University of the West Indies at competitive levels and will be required to give written consent to participate in the study.

Exclusion Criteria

\- 1. Anyone who currently has a musculoskeletal injury of the lower limb that prevents them from performing the respective activities.

2\. Anyone involved in a dance programme as this will confound the results of the study.
Minimum Eligible Age

18 Years

Maximum Eligible Age

40 Years

Eligible Sex

ALL

Accepts Healthy Volunteers

No

Sponsors

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The University of The West Indies

OTHER

Sponsor Role lead

Responsible Party

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Sharmella Roopchand-Martin

Lecturer

Responsibility Role PRINCIPAL_INVESTIGATOR

Other Identifiers

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ECP213-13-14

Identifier Type: -

Identifier Source: org_study_id

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