Effects of Novel Game Rehabilitation System on Upper Extremity Function of Patients With Stroke

NCT ID: NCT02029651

Last Updated: 2015-04-14

Study Results

Results pending

The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.

Basic Information

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Recruitment Status

UNKNOWN

Clinical Phase

NA

Total Enrollment

59 participants

Study Classification

INTERVENTIONAL

Study Start Date

2014-01-31

Brief Summary

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The purpose of this study is to determine whether novel upper extremity rehabilitation system for patients with stroke(e-glove system) are effective in the rehabilitation compared to conventional occupational therapy

Detailed Description

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Conditions

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Stroke

Study Design

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Allocation Method

RANDOMIZED

Intervention Model

PARALLEL

Primary Study Purpose

TREATMENT

Blinding Strategy

SINGLE

Outcome Assessors

Study Groups

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E-glove system

E-glove rehabilitation system for upper extremity

Group Type EXPERIMENTAL

E-glove system

Intervention Type DEVICE

Novel rehabilitation system using game for upper extremity rehabilitation for patients with stroke

Conventional occupational therapy

conventional occupational therapy

Group Type ACTIVE_COMPARATOR

Conventional occupational therapy

Intervention Type PROCEDURE

conventional occupational therapy

Interventions

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E-glove system

Novel rehabilitation system using game for upper extremity rehabilitation for patients with stroke

Intervention Type DEVICE

Conventional occupational therapy

conventional occupational therapy

Intervention Type PROCEDURE

Eligibility Criteria

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Inclusion Criteria

* Hemiplegic stroke patients
* Medical research council scale \>= 2 of finger or wrist flexor/extensor
* Medical research council scale \>= 2 of elbow pronation/supination

Exclusion Criteria

* Bilateral weakness of upper extremities
* Uncontrolled medical or surgical illness
* Predisposing psychological or neurological disorders
* Severe aphasia unable to communicate
* Severe cognitive impairment not to cooperate
* Severe pain impeding upper extremity rehabilitation
Minimum Eligible Age

18 Years

Eligible Sex

ALL

Accepts Healthy Volunteers

No

Sponsors

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Ministry of Trade, Industry & Energy, Republic of Korea

OTHER_GOV

Sponsor Role collaborator

National IT Industry Promotion Agency, Republic of Korea

UNKNOWN

Sponsor Role collaborator

National Rehabilitation Center, Seoul, Korea

OTHER_GOV

Sponsor Role lead

Responsible Party

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Joon-Ho Shin

Manager

Responsibility Role PRINCIPAL_INVESTIGATOR

Principal Investigators

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Joon-Ho Shin

Role: PRINCIPAL_INVESTIGATOR

National Rehabilitation Center

Locations

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National Rehabilitation Center

Seoul, Seoul, South Korea

Site Status

Countries

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South Korea

References

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Shin JH, Kim MY, Lee JY, Jeon YJ, Kim S, Lee S, Seo B, Choi Y. Effects of virtual reality-based rehabilitation on distal upper extremity function and health-related quality of life: a single-blinded, randomized controlled trial. J Neuroeng Rehabil. 2016 Feb 24;13:17. doi: 10.1186/s12984-016-0125-x.

Reference Type DERIVED
PMID: 26911438 (View on PubMed)

Other Identifiers

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NRC-2013-04-035

Identifier Type: -

Identifier Source: org_study_id

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