Wii Fit Balance Training Compared to Traditional Balance Training in Patients With SCI/TBI/CVA
NCT ID: NCT01438671
Last Updated: 2016-09-30
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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WITHDRAWN
NA
INTERVENTIONAL
2011-09-30
2014-10-31
Brief Summary
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Detailed Description
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However, the same investigators concluded further research is required in order to determine the utility of an off-the-shelf gaming system like the Wii. One purpose of this project is to determine the effectiveness of this type of system with the hopes of eventually working with a company like Nintendo to make adjustments to their software and hardware systems in order to provide a comprehensive and adaptive system to deliver balance re-education to multiple populations. We also would like to determine, through the use of participant satisfaction surveys, if individuals prefer the use of a system like the Wii Fit over traditional balance exercises since improvements in balance can be linked to improved participation based on the enjoyment of the activity. If we can show that both the Wii Fit system itself is a viable apparatus with which to address and improve balance outside of traditional balance activities and that participants enjoy this method of balance activities then we open up the opportunity for a larger number of ways to assist in balance recovery for those affected with some sort of balance deficit. As the study by S M Flynn, et al, concluded, the use of systems like the WiiFit may encourage individuals to "play" with and against others promoting a healthier and less isolating lifestyle.
The clinical trials in this study will be conducted in compliance with the mentioned protocol and within the regulations set by the University of Missouri and the Missouri Rehabilitation Center. The population to be studied will be individuals from the ages of 16-70 with varying degrees of functional abilities after traumatic or acquired brain injury, stroke or spinal cord injury who do possess the physical capabilities as explained in the below inclusion and exclusion criteria.
Conditions
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Study Design
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NA
SINGLE_GROUP
TREATMENT
NONE
Study Groups
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All participants
Nintendo Wii Fit Balance training followed by traditional balance training
Nintendo Wii Fit
The Nintendo Wii Fit is an accessory for the Nintendo Wii video game system that utilizes a balance board peripheral. The subject stands on the balance board and engages in video games that require weight shifting and balancing in order to interact with the game. This intervention will be administered for 30 minutes, 3 to 5 times per week (as tolerated by subject), for a two week period.
Traditional balance training
This physical therapy intervention involves gait training, balance education on various surfaces, activities involving limited and changing bases of support, and dynamic interaction with the subject's environment. This intervention will be administered 30 minutes per day, 3 to 5 days per week (by subject's tolerance), for a two week period.
Interventions
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Nintendo Wii Fit
The Nintendo Wii Fit is an accessory for the Nintendo Wii video game system that utilizes a balance board peripheral. The subject stands on the balance board and engages in video games that require weight shifting and balancing in order to interact with the game. This intervention will be administered for 30 minutes, 3 to 5 times per week (as tolerated by subject), for a two week period.
Traditional balance training
This physical therapy intervention involves gait training, balance education on various surfaces, activities involving limited and changing bases of support, and dynamic interaction with the subject's environment. This intervention will be administered 30 minutes per day, 3 to 5 days per week (by subject's tolerance), for a two week period.
Eligibility Criteria
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Inclusion Criteria
* 18 years of age or greater
* Score greater than or equal to an 18 on the MME and/or have a FIM score of 5 in comprehension and problem solving.
* Ability to stand with no greater than minimal assist (FIM score of 4, less than or equal to 25% assist)
* Vision that is WFL with or without glasses/contacts
* Ability to stand for at least 5 minutes without rest.
* Have at least a WBAT status
Exclusion Criteria
* Person scoring less than an 18 on the MME and/or a FIM score of a 4 or lower in comprehension and problem solving.
* Person with the inability to stand without minimal assist
* Inability to stand for 5 minutes without rest
* Impaired vision
* Weight bearing precautions of 50%WB or NWB on either lower extremity
* Any vestibular diagnoses
* Pain that limits participation
* Uncontrollable medical complications
18 Years
ALL
No
Sponsors
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University of Missouri-Columbia
OTHER
Responsible Party
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Principal Investigators
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Geoffrey D. Mosley, PT
Role: PRINCIPAL_INVESTIGATOR
Missouri Rehabilitation Center, University of Missouri Health Systems
Locations
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Missouri Rehabilitation Center
Mount Vernon, Missouri, United States
Countries
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Other Identifiers
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1179437
Identifier Type: -
Identifier Source: org_study_id
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