Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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NOT_YET_RECRUITING
NA
32 participants
INTERVENTIONAL
2025-10-25
2027-10-28
Brief Summary
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The main questions it aims to answer are:
* Does the VR program reduce neck pain?
* Does it improve daily function and quality of life?
Participants will:
* Take part in a supervised virtual reality exercise program for 8 weeks, attending 3 sessions per week (24 sessions in total).
* Each session will last about 45 minutes.
* Complete tests and questionnaires about their pain, disability, and overall well-being before and after the program.
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Detailed Description
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VR-Based Rehabilitation (Intervention)
The VR treatment module is structured into four components that run continuously within a beach-themed scenario:
* Breathing component: Before gameplay, participants are taught diaphragmatic breathing. In VR, the avatar starts on a deck chair by the sea; on-screen prompts guide the participant to inhale while lifting the head toward the sky and exhale while lowering toward the sand (approx. 5 minutes). 
* Stretching component: The avatar rides a jet-ski along the shoreline and the participant collects coins arranged bilaterally, promoting controlled neck movements within the stretching block. 
* Range-of-motion component: Therapeutic tasks cue cervical flexion, extension, lateral flexion (right/left), and rotation (right/left) as part of the game flow, mirroring the clinical ROM targets. 
* Posture-strengthening component: Gamified tasks reinforce postural and scapular control consistent with the conventional program's strengthening principles. 
Overall, the VR arm delivers the same exercise content as CT, but as a game-adapted version in an immersive beach setting via VR glasses. 
Conventional Therapy (Comparator)
The CT arm performs the same exercise categories as standard, therapist-guided physiotherapy with predefined sets/repetitions:
* Diaphragmatic breathing: 10 repetitions. 
* Stretching: Trapezius (right and left) - 10 repetitions × 15 seconds each side. 
* Neck ROM exercises: Flexion \& extension; right/left lateral flexion; right/left rotation - 10 repetitions × 5 seconds per movement. 
* Posture-strengthening: Proprioceptive Neuromuscular Facilitation (PNF)-based scapular retraction - 3 sets × 10 repetitions (with facilitation at the start of each series). 
Dose \& schedule: Both arms follow 20-minute sessions, twice weekly; outcomes (e.g., pain, disability, kinesiophobia, quality of life) are recorded pre-/post-intervention (detailed in the Outcomes section).
Conditions
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Study Design
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RANDOMIZED
PARALLEL
TREATMENT
DOUBLE
Study Groups
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Virtual Reality Treatment Group
Participants in this group will receive a virtual reality-based rehabilitation program developed by the investigators for individuals with chronic neck pain. The program includes four structured components: (1) diaphragmatic breathing with guided head movements in a seaside setting; (2) stretching performed through avatar-controlled jet-ski tasks to collect targets; (3) cervical range-of-motion exercises covering flexion, extension, lateral flexion, and rotation; and (4) posture-strengthening tasks to promote scapular and postural control. All exercises correspond to conventional therapy content but are delivered as immersive, game-adapted tasks. The program will be delivered for 8 weeks, 2 sessions per week (16 sessions total), each lasting about 20 minutes.
Virtual Reality Rehabilitation
A virtual reality-based rehabilitation program including breathing, stretching, cervical range-of-motion, and posture-strengthening tasks delivered in a gamified seaside environment using a head-mounted VR display. Sessions will last 20 minutes, performed twice per week for 8 weeks (16 sessions total) under supervision.
Conventional Therapy Group
Participants in this group will receive a therapist-guided physiotherapy program for chronic neck pain. The program includes: (1) diaphragmatic breathing, 10 repetitions; (2) trapezius stretching (right and left), 10 repetitions of 15 seconds each; (3) cervical range-of-motion exercises (flexion, extension, lateral flexion, rotation), 10 repetitions of 5 seconds each; and (4) posture-strengthening with proprioceptive neuromuscular facilitation for scapular retraction, 3 sets of 10 repetitions. The program will be delivered for 8 weeks, 2 sessions per week (16 sessions total), each lasting about 20 minutes.
Conventional Rehabilitation
Standard physiotherapy including diaphragmatic breathing, trapezius stretching, cervical range-of-motion, and posture-strengthening with proprioceptive neuromuscular facilitation. Sessions will last 20 minutes, performed twice per week for 8 weeks (16 sessions total) under supervision.
Interventions
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Virtual Reality Rehabilitation
A virtual reality-based rehabilitation program including breathing, stretching, cervical range-of-motion, and posture-strengthening tasks delivered in a gamified seaside environment using a head-mounted VR display. Sessions will last 20 minutes, performed twice per week for 8 weeks (16 sessions total) under supervision.
Conventional Rehabilitation
Standard physiotherapy including diaphragmatic breathing, trapezius stretching, cervical range-of-motion, and posture-strengthening with proprioceptive neuromuscular facilitation. Sessions will last 20 minutes, performed twice per week for 8 weeks (16 sessions total) under supervision.
Eligibility Criteria
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Inclusion Criteria
* Diagnosis of chronic neck pain (≥ 6 months duration)
* Ability to participate in rehabilitation sessions
* Willingness to provide written informed consent
Exclusion Criteria
* Photophobia (UPSIS-12 score \> 12)
* Migraine (≥ 2 positive responses on ID-Migraine questionnaire)
* Presence of any neurological deficit
* History of spinal surgery
* Medical conditions interfering with participation, including orthopedic, inflammatory, cardiovascular, rheumatologic, or vestibular disorders
* Pregnancy
* Epilepsy or other neurological conditions causing photosensitivity
* Congenital spinal cord malformations
18 Years
65 Years
ALL
No
Sponsors
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Hacettepe University
OTHER
Responsible Party
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HATİCE ÇETİN
Hatice Çeitn, Asst.Prof.
Locations
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Hacettepe University Department of neurosurgery
Ankara, Ankara, Turkey (Türkiye)
Countries
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Central Contacts
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Facility Contacts
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References
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Ruf M, Welk T, Muller M, Merk HR, Harms J. Ventral cancellous bone augmentation of the dens and temporary instrumentation C1/C2 as a function-preserving option in the treatment of dens pseudarthrosis. J Spinal Disord Tech. 2010 Jun;23(4):285-92. doi: 10.1097/BSD.0b013e3181aac6ff.
Other Identifiers
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VRTR34T
Identifier Type: -
Identifier Source: org_study_id
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