Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
NA
30 participants
INTERVENTIONAL
2020-07-11
2021-10-20
Brief Summary
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Detailed Description
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Patients undergoing head and neck surgery will be randomly allocated to participate in an immersive experience in VR, or to participate in a similar experience on a two-dimensional screen using a smartphone.
Conditions
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Study Design
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RANDOMIZED
PARALLEL
SUPPORTIVE_CARE
NONE
Study Groups
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Virtual Reality
Patients will be provided with a commercially-available VR device for use up to 15 minutes at bedside.
Virtual Reality (Oculus Quest)
Patients will participate in a game using VR.
Smartphone
Patients will be provided with a commercially-available smartphone device for use up to 15 minutes at bedside.
Smartphone
Patients will participate in a similar game to the VR cohort, but will use a smartphone device.
Interventions
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Smartphone
Patients will participate in a similar game to the VR cohort, but will use a smartphone device.
Virtual Reality (Oculus Quest)
Patients will participate in a game using VR.
Eligibility Criteria
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Inclusion Criteria
* Are able to provide informed consent
* Are not in the intensive care unit (ICU)
Exclusion Criteria
* Active eye discharge
* Active nausea or vomiting
* History of seizure, epilepsy, or hypersensitivity to flashing light
* History of motion sickness or vertigo
* Have wound dressings on the head or neck that prevent comfortable and safe use of the virtual reality headset
18 Years
89 Years
ALL
Yes
Sponsors
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Oregon Health and Science University
OTHER
Responsible Party
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Ryan Li, MD
Assistant Professor of Otolaryngology - Head and Neck Surgery, Division of Head and Neck Surgery, School of Medicine
Principal Investigators
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Ryan Li, MD
Role: PRINCIPAL_INVESTIGATOR
Oregon Health and Science University
Locations
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Oregon Health and Science University
Portland, Oregon, United States
Countries
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References
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Pandrangi VC, Shah SN, Bruening JD, Wax MK, Clayburgh D, Andersen PE, Li RJ. Effect of Virtual Reality on Pain Management and Opioid Use Among Hospitalized Patients After Head and Neck Surgery: A Randomized Clinical Trial. JAMA Otolaryngol Head Neck Surg. 2022 Aug 1;148(8):724-730. doi: 10.1001/jamaoto.2022.1121.
Other Identifiers
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00020777
Identifier Type: -
Identifier Source: org_study_id