Virtual Reality Asymmetric Training of Technology And Tactics for Professional Basketball Players

NCT ID: NCT06544239

Last Updated: 2024-08-09

Study Results

Results pending

The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.

Basic Information

Get a concise snapshot of the trial, including recruitment status, study phase, enrollment targets, and key timeline milestones.

Recruitment Status

ENROLLING_BY_INVITATION

Clinical Phase

NA

Total Enrollment

60 participants

Study Classification

INTERVENTIONAL

Study Start Date

2024-07-01

Study Completion Date

2024-10-10

Brief Summary

Review the sponsor-provided synopsis that highlights what the study is about and why it is being conducted.

This study exploring the effects of virtual reality basketball asymmetric training on the technical and tactical ability of professional basketball players (male and female) through the use of virtual reality devices.

Detailed Description

Dive into the extended narrative that explains the scientific background, objectives, and procedures in greater depth.

The experimental conclusion of this study was obtained by comparing virtual reality basketball asymmetric training with traditional basketball asymmetric training (using cRCT random experimental grouping)

Conditions

See the medical conditions and disease areas that this research is targeting or investigating.

Asymmetric Limb Muscle Stiffness Recovery, Psychological Body Schema

Study Design

Understand how the trial is structured, including allocation methods, masking strategies, primary purpose, and other design elements.

Allocation Method

RANDOMIZED

Intervention Model

PARALLEL

Experimental Group (virtual reality training) \& Control Group (traditional training)
Primary Study Purpose

HEALTH_SERVICES_RESEARCH

Blinding Strategy

SINGLE

Participants

Study Groups

Review each arm or cohort in the study, along with the interventions and objectives associated with them.

Virtual reality basketball asymmetric training

Group Type EXPERIMENTAL

Virtual reality basketball asymmetric training

Intervention Type BEHAVIORAL

This study established two experimental groups, namely the experimental group and the control group. The experimental group received virtual reality device assisted training, while the control group received traditional training

Traditional basketball asymmetric training

Group Type EXPERIMENTAL

Traditional basketball asymmetric training

Intervention Type BEHAVIORAL

This study established two experimental groups, namely the experimental group and the control group. The experimental group received virtual reality device assisted training, while the control group received traditional training

Interventions

Learn about the drugs, procedures, or behavioral strategies being tested and how they are applied within this trial.

Virtual reality basketball asymmetric training

This study established two experimental groups, namely the experimental group and the control group. The experimental group received virtual reality device assisted training, while the control group received traditional training

Intervention Type BEHAVIORAL

Traditional basketball asymmetric training

This study established two experimental groups, namely the experimental group and the control group. The experimental group received virtual reality device assisted training, while the control group received traditional training

Intervention Type BEHAVIORAL

Eligibility Criteria

Check the participation requirements, including inclusion and exclusion rules, age limits, and whether healthy volunteers are accepted.

Inclusion Criteria

* Asymmetric limbs
* Psychological defects
* Joint stiffness
* Amyotrophic lateral sclerosis

Exclusion Criteria

* Physically and mentally healthy individuals
* Schizophrenia patients
* Cognitive impairment patients
Minimum Eligible Age

17 Years

Maximum Eligible Age

29 Years

Eligible Sex

ALL

Accepts Healthy Volunteers

Yes

Sponsors

Meet the organizations funding or collaborating on the study and learn about their roles.

Universiti Putra Malaysia

OTHER

Sponsor Role lead

Responsible Party

Identify the individual or organization who holds primary responsibility for the study information submitted to regulators.

Man Yuan

Researcher, Student of Faculty Education, Dr.

Responsibility Role PRINCIPAL_INVESTIGATOR

Principal Investigators

Learn about the lead researchers overseeing the trial and their institutional affiliations.

Soh Kim Geok, Professor

Role: STUDY_CHAIR

Universiti Putra Malaysia Research Institute Branch

Locations

Explore where the study is taking place and check the recruitment status at each participating site.

Shandong Provincial Sports Training Center

Jinan, Shandong, China

Site Status

Countries

Review the countries where the study has at least one active or historical site.

China

Other Identifiers

Review additional registry numbers or institutional identifiers associated with this trial.

University Putra Malaysia FPP

Identifier Type: -

Identifier Source: org_study_id

More Related Trials

Additional clinical trials that may be relevant based on similarity analysis.

Neuro-Athletic Training Effects in Young Adults
NCT07310030 NOT_YET_RECRUITING NA