REducing the Risk of COgnitive DEcline ad Dementia in Patients With Subjective Cognitive Decline Through an Immersive Virtual Reality and Telemedicine-based Multi-component Intervention: the SCD-ReCODED Study
NCT ID: NCT06429215
Last Updated: 2024-10-01
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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RECRUITING
NA
75 participants
INTERVENTIONAL
2024-07-01
2025-12-31
Brief Summary
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Detailed Description
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Conditions
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Study Design
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RANDOMIZED
PARALLEL
PREVENTION
DOUBLE
Study Groups
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Multi-component Intervention (MC-I)
VR cognitive training + Psychoeducation program
Multi-component Intervention (MC-I): VR Cognitive training and Psychoeducation on health and lifestyle
In a period of 5 consecutive weeks, participants will receive:
* an interactive immersive virtual reality cognitive training for 30 minutes, 3 days per week. It consists in different tasks implemented in virtual real-like scenarios of daily living situations that target the following cognitive processes: long-term associative memory, relational binding, spatial pattern separation and pattern completion;
* an interactive immersive virtual reality health and lifestyle education program for 30 minutes, 1 day per week. It consists in 360° videos aimed at advancing awareness and knowledge of the various health conditions associated with an increased risk of cognitive decline and dementia and helping participants to develop a healthier lifestyle.
Cognitive-only intervention (CO-I)
VR Cognitive training + Psychoeducation active control
Cognitive-only intervention (CO-I): VR Cognitive training (+ Psychoeducation active control)
In a period of 5 consecutive weeks, participants will receive:
* the interactive immersive virtual reality cognitive training as described in the MC-I condition, for about 30 minutes, 3 days per week;
* an active control of the immersive virtual reality psychoeducation program for 30 minutes, 1 day per week.
Active control intervention (AC-I)
VR Cognitive active control + Psychoeducation active control
Active control intervention (AC-I): VR Cognitive active control + Psychoeducation active control
In a period of 5 consecutive weeks, participants will receive:
* an active control of the immersive virtual reality cognitive training (participants will be requested to virtually carry out daily actions, in the same setting as those performed in cognitive immersive VR training, but they will follow prearranged instructions requiring very low cognitive demands) for about 30 minutes, 3 days per week;
* an active control of the immersive virtual reality psychoeducation program for about 30 minutes, 1 day per week.
Interventions
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Multi-component Intervention (MC-I): VR Cognitive training and Psychoeducation on health and lifestyle
In a period of 5 consecutive weeks, participants will receive:
* an interactive immersive virtual reality cognitive training for 30 minutes, 3 days per week. It consists in different tasks implemented in virtual real-like scenarios of daily living situations that target the following cognitive processes: long-term associative memory, relational binding, spatial pattern separation and pattern completion;
* an interactive immersive virtual reality health and lifestyle education program for 30 minutes, 1 day per week. It consists in 360° videos aimed at advancing awareness and knowledge of the various health conditions associated with an increased risk of cognitive decline and dementia and helping participants to develop a healthier lifestyle.
Cognitive-only intervention (CO-I): VR Cognitive training (+ Psychoeducation active control)
In a period of 5 consecutive weeks, participants will receive:
* the interactive immersive virtual reality cognitive training as described in the MC-I condition, for about 30 minutes, 3 days per week;
* an active control of the immersive virtual reality psychoeducation program for 30 minutes, 1 day per week.
Active control intervention (AC-I): VR Cognitive active control + Psychoeducation active control
In a period of 5 consecutive weeks, participants will receive:
* an active control of the immersive virtual reality cognitive training (participants will be requested to virtually carry out daily actions, in the same setting as those performed in cognitive immersive VR training, but they will follow prearranged instructions requiring very low cognitive demands) for about 30 minutes, 3 days per week;
* an active control of the immersive virtual reality psychoeducation program for about 30 minutes, 1 day per week.
Eligibility Criteria
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Inclusion Criteria
* Lack of objective cognitive impairment.
Exclusion Criteria
* Psychiatric disorders;
* Unstable medical conditions.
* Severe visual, auditory, verbal or physical impairments interfere with communication, command compliance, and strategy execution
* Dizziness or epilepsy history;
55 Years
80 Years
ALL
Yes
Sponsors
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I.R.C.C.S. Fondazione Santa Lucia
OTHER
Responsible Party
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Maria Stefania De Simone
Principal investigator
Locations
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I.R.C.C.S Santa Lucia Foundation
Rome, Lazio, Italy
Countries
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Central Contacts
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Facility Contacts
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References
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De Simone MS, Zabberoni S, Costa A, Tenaglia E, Tieri G. The effects of an immersive virtual reality and telemedicine-based multi-component intervention in individuals with subjective cognitive decline: study protocol of a randomized controlled trial. Front Psychol. 2025 Jul 11;16:1591239. doi: 10.3389/fpsyg.2025.1591239. eCollection 2025.
Other Identifiers
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PRIN 2022 PNRR P2022E3CZY
Identifier Type: -
Identifier Source: org_study_id
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