Virtual Reality Training Intervention on Cognitive Function and Quality of Life
NCT ID: NCT05329272
Last Updated: 2022-04-14
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
NA
60 participants
INTERVENTIONAL
2017-01-31
2018-12-31
Brief Summary
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Detailed Description
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Method: Weekly 1-hour sessions were implemented over 8 weeks targeting sustained and selective attention, memory, cognitive functions, and rule deduction. The VRCTI comprised 12 different tasks distributed in 8 sessions with different difficulty levels. The passive control group received usual care. Older adults were randomly assigned to either VR or control groups. An experimental pre-post design was used. Accuracy, error, and repetition rates were measured throughout each session. Intervention effects were analyzed using a generalized estimating equation model.
Conditions
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Study Design
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RANDOMIZED
PARALLEL
SUPPORTIVE_CARE
NONE
Study Groups
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The VR group: the Virtual Reality Cognitive Training Intervention (VRCTI)
The VRCTI was developed to improve cognitive function. The intervention was designed that simulated schema of underwater world fish swimming. Each 1-hour session was typically divided into three parts: easy, medium and difficult, each with 4 different tasks, so there are 12 tasks/session in total. In some tasks, the VRCTI also distinguished between the real lure (e.g. a red triangle fish with a half-moon pattern) as well as unrelated lure items (i.e., blue square fish with polka dot pattern and other irrelevant items). The use of hardware elements for this study included visual (head-mounted display \[HMD\] in delivering the VR intervention), audio, and motor equipment.
Virtual Reality Cognitive Training Intervention (VRCTI)
The VRCTI was developed to improve cognitive function. The intervention was designed that simulated schema of underwater world fish swimming. Each 1-hour session was typically divided into three parts: easy, medium and difficult, each with 4 different tasks, so there are 12 tasks/session in total. In some tasks, the VRCTI also distinguished between the real lure (e.g. a red triangle fish with a half-moon pattern) as well as unrelated lure items (i.e., blue square fish with polka dot pattern and other irrelevant items). The use of hardware elements for this study included visual (head-mounted display \[HMD\] in delivering the VR intervention), audio, and motor equipment.
The control group
The control group received usual care.
No interventions assigned to this group
Interventions
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Virtual Reality Cognitive Training Intervention (VRCTI)
The VRCTI was developed to improve cognitive function. The intervention was designed that simulated schema of underwater world fish swimming. Each 1-hour session was typically divided into three parts: easy, medium and difficult, each with 4 different tasks, so there are 12 tasks/session in total. In some tasks, the VRCTI also distinguished between the real lure (e.g. a red triangle fish with a half-moon pattern) as well as unrelated lure items (i.e., blue square fish with polka dot pattern and other irrelevant items). The use of hardware elements for this study included visual (head-mounted display \[HMD\] in delivering the VR intervention), audio, and motor equipment.
Eligibility Criteria
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Inclusion Criteria
* Admitted as residents at the study-site institutions (long-term care facilities)
* Mini Mental Status Examination (MMSE) ≥ 13
* Able to communicate sufficiently
Exclusion Criteria
* Problems with a finger, hand, or wrist and/or major visual or auditory impairment, making it difficult to deliver training scheme
* Major neurological or psychiatric conditions that may affect cognition (e.g., stroke, dizziness, schizophrenia)
* Unstable medical conditions
* Were unable to comply with the intervention
65 Years
99 Years
ALL
No
Sponsors
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I-Shou University
OTHER
Responsible Party
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Mei-Chi Hsu
Professor
Principal Investigators
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Mei-Chi Hsu, Ph.D
Role: PRINCIPAL_INVESTIGATOR
I-Shou University
Locations
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I-Shou University
Kaohsiung City, , Taiwan
Countries
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Other Identifiers
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IShouU-VR
Identifier Type: -
Identifier Source: org_study_id
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