Rehabilitation Training Games for Children With Amblyopia
NCT ID: NCT06372548
Last Updated: 2024-04-18
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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RECRUITING
NA
34 participants
INTERVENTIONAL
2023-03-01
2024-08-01
Brief Summary
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Detailed Description
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Conditions
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Study Design
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RANDOMIZED
PARALLEL
SUPPORTIVE_CARE
QUADRUPLE
Study Groups
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Find You! Cure My Animal Friends
Participants in the experimental group completed the game in this app. The goal of the game is to guide the amblyopic children to develop the habit of rehabilitation training, so that the amblyopic children will keep their interest in completing the exercises according to the time in the game. A story of an animal intern doctor is constructed, and the player will play the role of an animal doctor according to the guidance of the plot, wear the corresponding eye patches and complete the set visual training tasks in the game. The study aims to improve the overall treatment adherence by increasing the attractiveness of the visual training game to children, cultivating long-term training habits, and mitigating the negative effects of amblyopia treatment. The path to achieve this goal consists of the following components: (1) narrative content, (2) interactive forms combined with masking therapy, (3) incentives, and (4) visual design that is consistent with children's preferences.
Find You! Cure My Animal Friends
Introduced cognitive evaluation theory combined with masking therapy to develop a gamified product that guides amblyopic children to develop habits for the purpose of rehabilitation training.
DuoBao Vision Training System
Software Co.'s DuoBao Vision Training System. A number of visual function tests and ophthalmology strabismus amblyopia specialist examinatio. The data is transmitted to the data center and the expert intelligent system to develop a targeted personalized amblyopia training program. Control group participants completed the training components in this app.
DuoBao Vision Training System
This is a visual training app where participants are required to complete several training tasks.
Interventions
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Find You! Cure My Animal Friends
Introduced cognitive evaluation theory combined with masking therapy to develop a gamified product that guides amblyopic children to develop habits for the purpose of rehabilitation training.
DuoBao Vision Training System
This is a visual training app where participants are required to complete several training tasks.
Eligibility Criteria
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Inclusion Criteria
* The child has no significant IQ deficits and has no difficulty communicating with others.
* The children's teachers and parents gave their informed consent to participate in the experiment. The informed consent form was signed by the parents and is shown in the Appendix.
Exclusion Criteria
* Suffering from other psychological or physical disorders.
* Parents did not agree to sign the informed consent form or the child was not willing to participate in this experiment.
7 Years
10 Years
ALL
No
Sponsors
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Zhu Dian
OTHER
Responsible Party
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Zhu Dian
Principal Investigator
Principal Investigators
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Dian Zhu, Dr
Role: PRINCIPAL_INVESTIGATOR
Shanghai Jiao Tong University School of Medicine
Locations
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Shanghai Jiao Tong University
Shanghai, Shanghai Municipality, China
Countries
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Central Contacts
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Facility Contacts
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Other Identifiers
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NEADS0004
Identifier Type: -
Identifier Source: org_study_id
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