The Effect of Board Game-Based Nutrition Education on Primary School Children

NCT ID: NCT05894174

Last Updated: 2023-06-18

Study Results

Results pending

The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.

Basic Information

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Recruitment Status

COMPLETED

Clinical Phase

NA

Total Enrollment

50 participants

Study Classification

INTERVENTIONAL

Study Start Date

2023-05-19

Study Completion Date

2023-06-15

Brief Summary

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The purpose of this study to design a board game that will enable primary school children to recognize foods by enabling them to distinguish between healthy and unhealthy foods by going beyond the traditional education patterns and to compare the effects of this board game-based nutrition education intervention on children's behaviors, self-efficacy, and attitudes with the control group in which no intervention was made.

Detailed Description

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Nutrition is an important part of health and development. In particular, the gaining of healthy eating habits in early childhood promotes growth and development and reduces the risk of many non-communicable diseases, especially obesity. In order to create healthy societies in the future, nutrition education is one of the effective methods for developing healthy eating behaviors and raising awareness starting from childhood. Game-based education approaches provide motivation for learning information that is made a part of the game by going beyond traditional education methods. Board games are used in nutrition education by giving children the opportunity to think interactively and make different choices with their immersive stories and designs.

Conditions

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Nutrition Assessment Education Child Behavior

Study Design

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Allocation Method

RANDOMIZED

Intervention Model

PARALLEL

Two groups with the intervention group in which the game was applied and the control group
Primary Study Purpose

TREATMENT

Blinding Strategy

SINGLE

Outcome Assessors
Outcome assessments will be performed by a investigator who was blinded to group allocation

Study Groups

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Intervention Group

The intervention group refers to the group that will the "Food Hunter" board game intervention developed by the researchers to enable children to recognize healthy and unhealthy foods; to learn what vitamins and minerals are necessary for children in the growth and development period, their effects on our health and in which foods they are found.

Group Type EXPERIMENTAL

Board Game

Intervention Type BEHAVIORAL

Food Hunter board game intervention, which includes various nutrient cards and question cards and is played with pawns and dice, will be played with children for approximately 4 weeks, one day a week and one session (40 minutes) with the researcher dietitian. By talking about the nutrients in the game on the game cards, children will be able to recognize the nutrients and important points will be emphasized for the participants with the answers to the cards containing various questions about healthy nutrition.

Control Group

The control group refers to the group that will not receive any nutrition education intervention.

Group Type NO_INTERVENTION

No interventions assigned to this group

Interventions

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Board Game

Food Hunter board game intervention, which includes various nutrient cards and question cards and is played with pawns and dice, will be played with children for approximately 4 weeks, one day a week and one session (40 minutes) with the researcher dietitian. By talking about the nutrients in the game on the game cards, children will be able to recognize the nutrients and important points will be emphasized for the participants with the answers to the cards containing various questions about healthy nutrition.

Intervention Type BEHAVIORAL

Eligibility Criteria

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Inclusion Criteria

* In the 3 schools where the study will be carried out
* 4th grade student
* Does not have any physical disability related to vision, hearing and speech
* Without any chronic or metabolic disease

Exclusion Criteria

* Having any chronic or metabolic disease
* Can't read and write
Minimum Eligible Age

9 Years

Maximum Eligible Age

11 Years

Eligible Sex

ALL

Accepts Healthy Volunteers

Yes

Sponsors

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Istanbul Kent University

OTHER

Sponsor Role lead

Responsible Party

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Beyzanur Çamlıbel

Research Assistant

Responsibility Role PRINCIPAL_INVESTIGATOR

Principal Investigators

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Beyzanur Çamlıbel

Role: PRINCIPAL_INVESTIGATOR

Istanbul Kent University

Locations

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Beyzanur Çamlıbel

Istanbul, Gaziosmanpaşa, Turkey (Türkiye)

Site Status

Countries

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Turkey (Türkiye)

Other Identifiers

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KENT-BES-BC-01

Identifier Type: -

Identifier Source: org_study_id

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