How Does Eating Behavior and Hunger in Virtual Reality Meals Compare to Real Meals?
NCT ID: NCT05734209
Last Updated: 2023-02-17
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
NA
24 participants
INTERVENTIONAL
2020-10-03
2022-06-09
Brief Summary
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Methods: Twenty healthy women will be recruited and partake in a randomized crossover study. The subjects will be asked to eat one introduction meal, two real meals, and two virtual meals, all containing real or virtual meatballs and potatoes. The real meals will be eaten on a plate placed on a scale which communicates with analytical software on a computer. The virtual meals will be eaten in a room, where participants are seated on a real chair in front of a real table, and fitted with the virtual-reality equipment. The eating behavior for both the real and virtual meals will be filmed. Hunger will be measured before and after the meals using questionnaires.
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Detailed Description
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Conditions
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Study Design
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RANDOMIZED
CROSSOVER
BASIC_SCIENCE
NONE
Study Groups
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Virtual, then real meal
Participant first had two lunch sessions eating virtual food (meal), with a wash-out period of three days. Participants then had two lunch sessions eating real food (meal), with a wash-out period of three days.
Virtual food
Virtual food eaten using immersive virtual reality equipment
Real food
Real food eaten using regular utensils
Real, then virtual meal
Participant first had two lunch sessions eating real food (meal), with a wash-out period of three days. Participants then had two lunch sessions eating virtual food (meal), with a wash-out period of three days.
Virtual food
Virtual food eaten using immersive virtual reality equipment
Real food
Real food eaten using regular utensils
Interventions
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Virtual food
Virtual food eaten using immersive virtual reality equipment
Real food
Real food eaten using regular utensils
Eligibility Criteria
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Inclusion Criteria
* "normal" physical activity (measured using the short version of the international physical activity questionnaire, IPAQ)
Exclusion Criteria
* smoker
* temporomandibular disorder
* recent serious dental surgery (last 6 months)
* undergoing treatments known to affect appetite (e.g., use of some psychotropic drugs)
* previous history of eating disorders
* vegetarian
* aversion to the food served
18 Years
28 Years
FEMALE
Yes
Sponsors
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Karolinska Institutet
OTHER
Responsible Party
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Billy Langlet
Principal Investigator
Principal Investigators
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Billy S Langlet, PhD
Role: PRINCIPAL_INVESTIGATOR
Karolinska Institutet
Locations
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Karolinska Institutet
Stockholm, Huddinge, Sweden
Countries
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References
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Glympi A, Odegi D, Zandian M, Sodersten P, Bergh C, Langlet B. Eating Behavior and Satiety With Virtual Reality Meals Compared With Real Meals: Randomized Crossover Study. JMIR Serious Games. 2023 Aug 10;11:e44348. doi: 10.2196/44348.
Other Identifiers
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2019-04249
Identifier Type: -
Identifier Source: org_study_id
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