An Attempt at Translating Novelty-enhanced Extinction of Context Conditioning From Rodents to Humans
NCT ID: NCT05150951
Last Updated: 2022-06-10
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
NA
60 participants
INTERVENTIONAL
2021-11-15
2022-05-01
Brief Summary
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Detailed Description
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Conditions
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Study Design
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RANDOMIZED
PARALLEL
BASIC_SCIENCE
SINGLE
Study Groups
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Experimental group
Novel exploration is used before extinction in an attempt to strengthen the extinction consolidation.
Novel Exploration
Exploration of a novel 3D-environment in virtual reality.
Threat conditioning
Session 1. Threat conditioning to two different (CS+, CS-) virtual reality contexts (i.e rooms). One of these is paired with a mild electric shock. The context paired with the electric shock (CS+) is counterbalanced across participants. Participants are instructed that they may receive electrical shocks during the procedure.
Extinction
Session 2. Participants are repeatedly exposed to the both contexts from session 1 (CS+, CS-), but no shocks are delivered.
Reinstatement
Session 3. Participants are again repeatedly exposed to both contexts from session 1 (CS+, CS-), after a few shocks delivered in a neutral context.
Control group
Participants perform a control task (visual attention) instead of the novel exploration.
Threat conditioning
Session 1. Threat conditioning to two different (CS+, CS-) virtual reality contexts (i.e rooms). One of these is paired with a mild electric shock. The context paired with the electric shock (CS+) is counterbalanced across participants. Participants are instructed that they may receive electrical shocks during the procedure.
Extinction
Session 2. Participants are repeatedly exposed to the both contexts from session 1 (CS+, CS-), but no shocks are delivered.
Reinstatement
Session 3. Participants are again repeatedly exposed to both contexts from session 1 (CS+, CS-), after a few shocks delivered in a neutral context.
Visual attention control task
Session 2. A visual attention task used as a control task instead of novel exploration.
Interventions
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Novel Exploration
Exploration of a novel 3D-environment in virtual reality.
Threat conditioning
Session 1. Threat conditioning to two different (CS+, CS-) virtual reality contexts (i.e rooms). One of these is paired with a mild electric shock. The context paired with the electric shock (CS+) is counterbalanced across participants. Participants are instructed that they may receive electrical shocks during the procedure.
Extinction
Session 2. Participants are repeatedly exposed to the both contexts from session 1 (CS+, CS-), but no shocks are delivered.
Reinstatement
Session 3. Participants are again repeatedly exposed to both contexts from session 1 (CS+, CS-), after a few shocks delivered in a neutral context.
Visual attention control task
Session 2. A visual attention task used as a control task instead of novel exploration.
Eligibility Criteria
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Inclusion Criteria
Exclusion Criteria
* Current use of psychotropic medication
* Current use of neurological conditions
18 Years
50 Years
ALL
Yes
Sponsors
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Uppsala University
OTHER
Responsible Party
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Principal Investigators
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Thomas Ågren, PhD
Role: PRINCIPAL_INVESTIGATOR
Uppsala University
Locations
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Uppsala University, deparmtent of Psychology
Uppsala, , Sweden
Countries
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References
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Moncada D, Ballarini F, Viola H. Behavioral Tagging: A Translation of the Synaptic Tagging and Capture Hypothesis. Neural Plast. 2015;2015:650780. doi: 10.1155/2015/650780. Epub 2015 Aug 25.
Other Identifiers
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2021-03596
Identifier Type: -
Identifier Source: org_study_id
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