Virtual Reality in Children With and Without Vestibular Deficits
NCT ID: NCT04791748
Last Updated: 2025-09-15
Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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RECRUITING
NA
140 participants
INTERVENTIONAL
2021-04-12
2027-02-28
Brief Summary
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In order to interact with the world around us, we must simultaneously integrate different sources of sensory informations (vision, hearing, perception of the body...). The brain integrates these different sensory components to form a unified and coherent perception: this is multisensory integration.
Multisensory integration has been studied using virtual reality in adults, in the "spatial orientation" team of the Center for Integrative Neurosciences and Cognition. These experiments were carried out on healthy subjects and in weightless situations (international space station or parabolic flight). However, no protocol has been developed in children or in subjects with vestibular deficit. Virtual reality is interesting for developing such a protocol because it creates multisensory stimulation capable of promoting visual and proprioceptive compensation of the vestibular deficit.
It induces an immersion of the patient in a virtual spatial and temporal environment difficult to carry out with traditional vestibular rehabilitation techniques. Its main advantage is that it is a fun and safe interactive diagnostic and therapeutic tool, which is particularly suitable for children. Being able to modulate certain sensory information using virtual reality, in children without vestibular function deficit and in children with vestibular function deficit, will make it possible to better understand the role of the vestibule in the construction of the self in relation to space and environment. In addition to the scientific aspect, the diagnostic and therapeutic benefits are potentially numerous.
The objective of the study is to determine a reliable, well-tolerated and age-appropriate virtual reality protocol in children without vestibular deficit and in children with chronic vestibular deficit, making it possible to study the hand-eye coordination.
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Detailed Description
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In order to interact with the world around us, we must simultaneously integrate different sources of sensory informations (vision, hearing, perception of the body ...). The brain integrates these different sensory components to form a unified and coherent perception: this is multisensory integration.
It is particularly important in children for the acquisition of sitting, standing and then walking. When a congenital vestibular deficit exists, adaptive behaviors using visual and proprioceptive inputs are set up.
Multisensory integration has been studied using virtual reality in adults, in the "spatial orientation" team of the Center for Integrative Neurosciences and Cognition. These experiments were carried out on healthy subjects and in weightless situations (international space station or parabolic flight). However, no protocol has been developed in children or in subjects with vestibular deficit. Virtual reality is interesting for developing such a protocol because it creates multisensory stimulation capable of promoting visual and proprioceptive compensation of the vestibular deficit.
It induces an immersion of the patient in a virtual spatial and temporal environment difficult to carry out with traditional vestibular rehabilitation techniques. Its main advantage is that it is a fun and safe interactive diagnostic and therapeutic tool, which is particularly suitable for children. Being able to modulate certain sensory information using virtual reality, in children without vestibular function deficit and in children with vestibular function deficit, will make it possible to better understand the role of the vestibule in the construction of the self in relation to space and environment. In addition to the scientific aspect, the diagnostic and therapeutic benefits are potentially numerous.
The objective of the study is to determine a reliable, well-tolerated and age-appropriate virtual reality protocol in children without vestibular deficit and in children with chronic vestibular deficit, making it possible to study the hand-eye coordination.
Conditions
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Study Design
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NON_RANDOMIZED
PARALLEL
OTHER
NONE
Study Groups
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Children and adolescents patients with chronic vestibular deficits
Patients aged 7 to 17 years with chronic vestibular deficits
Vestibular tests
Screening vestibular test for patients without chronic vestibular deficits Complete vestibular test if not done yet in care of patients with chronic vestibular deficits
Virtual reality
Virtual reality protocol : doing tasks involving hand-eye coordination, in virtual reality, and in different sensory situations
children and adolescents controls
Patients aged 7 to 17 years without chronic vestibular deficits
Vestibular tests
Screening vestibular test for patients without chronic vestibular deficits Complete vestibular test if not done yet in care of patients with chronic vestibular deficits
Virtual reality
Virtual reality protocol : doing tasks involving hand-eye coordination, in virtual reality, and in different sensory situations
Adults without chronic vestibular deficits
Vestibular tests
Screening vestibular test for patients without chronic vestibular deficits Complete vestibular test if not done yet in care of patients with chronic vestibular deficits
Virtual reality
Virtual reality protocol : doing tasks involving hand-eye coordination, in virtual reality, and in different sensory situations
Adults with chronic vestibular deficits
Vestibular tests
Screening vestibular test for patients without chronic vestibular deficits Complete vestibular test if not done yet in care of patients with chronic vestibular deficits
Virtual reality
Virtual reality protocol : doing tasks involving hand-eye coordination, in virtual reality, and in different sensory situations
Interventions
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Vestibular tests
Screening vestibular test for patients without chronic vestibular deficits Complete vestibular test if not done yet in care of patients with chronic vestibular deficits
Virtual reality
Virtual reality protocol : doing tasks involving hand-eye coordination, in virtual reality, and in different sensory situations
Eligibility Criteria
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Inclusion Criteria
* Volunteers adult
* Information and consent of holders of parental authority of minors, minors and of adult subjects
Patients :
* Presence of unilateral or bilateral chronic vestibular pathology
* Minor patients followed in consultation at Necker Hospital in the Pediatric ENT department
* Adult patients followed at adult vestibulometry services (Lariboisière and Pitié Salpêtrière Hospitals)
Controls:
* No history of otological surgery and absence of vestibular pathology
* Patients followed in consultation at Necker Hospital, siblings or adult parents
Exclusion Criteria
* Presence of neurological pathology including epilepsy or any pathology that can alter mobility and interfere with the performance of tasks
7 Years
ALL
No
Sponsors
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URC-CIC Paris Descartes Necker Cochin
OTHER
Assistance Publique - Hôpitaux de Paris
OTHER
Responsible Party
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Principal Investigators
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Françoise Denoyelle, MD, PhD
Role: PRINCIPAL_INVESTIGATOR
Assistance Publique - Hôpitaux de Paris
François SIMON, MD, PhD
Role: STUDY_DIRECTOR
Assistance Publique - Hôpitaux de Paris
Locations
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Hôpital Necker-Enfants Malades
Paris, , France
Countries
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Central Contacts
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Facility Contacts
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Other Identifiers
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2020-A02283-36
Identifier Type: OTHER
Identifier Source: secondary_id
APHP201074
Identifier Type: -
Identifier Source: org_study_id
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