Improving Patient Motivation and Participation in Rehabilitation Program Through Social Games

NCT ID: NCT03482414

Last Updated: 2018-03-29

Study Results

Results pending

The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.

Basic Information

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Recruitment Status

COMPLETED

Clinical Phase

NA

Total Enrollment

35 participants

Study Classification

INTERVENTIONAL

Study Start Date

2017-08-07

Study Completion Date

2017-10-30

Brief Summary

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This 12-week randomized controlled trial involves two intervention groups (i.e., single-player game group, competition game group) and one control group (i.e., conventional checkerboard group). The main objective of this study is to examine the effects of game-based training on patient motivation, exercise duration, and functional outcomes in comparison with the control group.

Detailed Description

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A 12-week three-arm randomized controlled trial was conducted to compare the effects between the single-player game, competitive game and a control group (i.e. conventional training) on the motivation, exercise duration and functional improvement in a rehabilitation program. A mix of quantitative method (i.e., questionnaire) and qualitative methods (i.e., interview and observation) were used. The outcome measurements were: (1) motivation: Intrinsic Motivation Inventory (IMI), (2) participation: exercise duration, (3) functional improvement: nine-hole peg test (NHPT) and box and block test (BBT), and (4) user feedback.

Conditions

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Stroke

Study Design

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Allocation Method

RANDOMIZED

Intervention Model

PARALLEL

3-arm randomized controlled trial
Primary Study Purpose

TREATMENT

Blinding Strategy

SINGLE

Participants

Study Groups

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traditional wooden checkerboard

upper limb training with traditional wooden checkerboard

Group Type ACTIVE_COMPARATOR

traditional wooden checkerboard

Intervention Type OTHER

upper limb training with traditional wooden checkerboard

gaming board with single-player games

upper limb training with a LED-based interactive gaming board equipped with single-player games

Group Type EXPERIMENTAL

gaming board with single-player games

Intervention Type OTHER

upper limb training with a LED-based interactive gaming board equipped with single-player games

gaming board with two-player games

upper limb training with two LED-based interactive gaming boards equipped with two-player competitive games

Group Type EXPERIMENTAL

gaming board with two-player games

Intervention Type OTHER

upper limb training with two LED-based interactive gaming boards equipped with two-player competitive games

Interventions

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traditional wooden checkerboard

upper limb training with traditional wooden checkerboard

Intervention Type OTHER

gaming board with single-player games

upper limb training with a LED-based interactive gaming board equipped with single-player games

Intervention Type OTHER

gaming board with two-player games

upper limb training with two LED-based interactive gaming boards equipped with two-player competitive games

Intervention Type OTHER

Other Intervention Names

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checkerboard for upper limb training interactive gaming board with single-player games interactive gaming board with two-player competitive games

Eligibility Criteria

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Inclusion Criteria

1. Age≄65 years
2. Has neurological disorders (e.g. cerebrovascular accident) with the need of upper limb rehabilitation;
3. Able to stand or sit unsupported for 10 minutes;
4. Discharged from hospital and living in community;
5. Able to communicate either in English or Mandarin; and
6. Able to provide informed written consent.

Exclusion Criteria

1. Has severe cognitive impairments (Mini-Mental State Examination (MMSE) score \<10),
2. With serious cardiorespiratory conditions,
3. With capacity but do not wish to sign the consent form.
Minimum Eligible Age

65 Years

Eligible Sex

ALL

Accepts Healthy Volunteers

No

Sponsors

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AWWA Rehab and Day Care Centre

UNKNOWN

Sponsor Role collaborator

National University of Singapore

OTHER

Sponsor Role lead

Responsible Party

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Wang Pan

Principal Investigator

Responsibility Role PRINCIPAL_INVESTIGATOR

Principal Investigators

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Pan Wang

Role: PRINCIPAL_INVESTIGATOR

National University of Singapore

Locations

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Wang Pan

Singapore, Singapore - No State, Singapore

Site Status

Countries

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Singapore

References

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McDonnell M. Action research arm test. Aust J Physiother. 2008;54(3):220. doi: 10.1016/s0004-9514(08)70034-5. No abstract available.

Reference Type BACKGROUND
PMID: 18833688 (View on PubMed)

McAuley E, Duncan T, Tammen VV. Psychometric properties of the Intrinsic Motivation Inventory in a competitive sport setting: a confirmatory factor analysis. Res Q Exerc Sport. 1989 Mar;60(1):48-58. doi: 10.1080/02701367.1989.10607413.

Reference Type BACKGROUND
PMID: 2489825 (View on PubMed)

Mathiowetz V, Volland G, Kashman N, Weber K. Adult norms for the Box and Block Test of manual dexterity. Am J Occup Ther. 1985 Jun;39(6):386-91. doi: 10.5014/ajot.39.6.386.

Reference Type BACKGROUND
PMID: 3160243 (View on PubMed)

Oxford Grice K, Vogel KA, Le V, Mitchell A, Muniz S, Vollmer MA. Adult norms for a commercially available Nine Hole Peg Test for finger dexterity. Am J Occup Ther. 2003 Sep-Oct;57(5):570-3. doi: 10.5014/ajot.57.5.570.

Reference Type BACKGROUND
PMID: 14527120 (View on PubMed)

Popovic MD, Kostic MD, Rodic SZ, Konstantinovic LM. Feedback-mediated upper extremities exercise: increasing patient motivation in poststroke rehabilitation. Biomed Res Int. 2014;2014:520374. doi: 10.1155/2014/520374. Epub 2014 Jun 2.

Reference Type BACKGROUND
PMID: 24991557 (View on PubMed)

Other Identifiers

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NUSingapore_WP

Identifier Type: -

Identifier Source: org_study_id

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