Study Results
The study team has not published outcome measurements, participant flow, or safety data for this trial yet. Check back later for updates.
Basic Information
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COMPLETED
NA
20 participants
INTERVENTIONAL
2015-06-15
2017-08-15
Brief Summary
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Detailed Description
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This project will apply video game training with magnetic resonance imaging (MRI) brain scanning to investigate adaptive learning, working memory and neuroplasticity as a function of aging and in patients with aMCI. A total of forty participants will be studied. Twenty subjects will undergo the video game training. Twenty subjects will be passive controls.
Specific Aims:
To characterize the microstructural brain changes after video game training in aging subjects and determine how patients with amnestic MCI (aMCI) and early AD are affected. For this study, adult participants ages 50 and older including patients with aMCI and early AD will undergo two neuroimaging sessions spaced roughly two hours apart that are bracketed around roughly 90 minutes of car racing game play. We will use diffusion-weighted imaging to detect longitudinal changes in microstructure of the hippocampus and parahippocampus. A primary objective of this study is to demonstrate that these training and imaging methods are translatable to patients with MCI. We will investigate the following two important hypotheses.
Hypothesis 1: Following car racing video game play, participants, on average, will demonstrate significant microstructural changes in hippocampal and parahippocampal brain regions measured with MRI.
Hypothesis 2: The microstructural changes in the hippocampus and parahippocampus measured with MRI will be significantly correlated with (a) cognitive memory performance as assessed by recent memory assessments, and (b) improvements in video game performance in all participants.
The primary outcome measures for both Hypotheses are the changes in the MRI measurements following car racing video game play.
A long-term objective of this project is to determine whether imaging short term neuroplasticity is predictive for individual patients of either future conversion to AD or the effectiveness of cognitive training therapies. More generally, neuroimaging markers of learning-induced brain plasticity would provide extremely useful tools for investigations of aging, dementias, and neurodegenerative diseases.
Conditions
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Study Design
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NON_RANDOMIZED
SINGLE_GROUP
BASIC_SCIENCE
NONE
Study Groups
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Game Players
Participants that will play video game
Race Car Video Game
Repeatedly playing a race car video game
Control
No video game experience
No interventions assigned to this group
Interventions
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Race Car Video Game
Repeatedly playing a race car video game
Eligibility Criteria
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Inclusion Criteria
2. Part of existing aging research sample cohorts at University of Wisconsin - Madison
3. Successful research MRI study within prior two years
4. May include participants with
1. No diagnosed cognitive impairment
2. amnestic MCI
3. mild AD (single or multi-domain) with predominant amnesia
Exclusion Criteria
2. Significant experience with playing race car video games in previous 2 years.
3. Severe AD
4. Lack of capacity as determined by the Capacity Assessment of Understanding questionnaire
5. Women who may be pregnant
50 Years
80 Years
ALL
Yes
Sponsors
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University of Wisconsin, Madison
OTHER
Responsible Party
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Principal Investigators
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Andrew Alexander, Ph.D.
Role: PRINCIPAL_INVESTIGATOR
University of Wisconsin, Madison
Locations
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University of Wisconsin - Madison
Madison, Wisconsin, United States
Countries
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Other Identifiers
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2014-1036
Identifier Type: -
Identifier Source: org_study_id
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